With credit to Value1 he has set in place a Standard Co- Ordinate system for our game plugins. For example all game plugins should move the slider in the same directions.
All information is taken from:
http://www.xsimulator.net/community/threads/plugin-api-for-simtools-3-0.4612/
Conventions for Game Plugins
Nomenclature of movements in SimTools
Pitch is the tilt of the car forwards or backwards in [°]
Roll is how much the car is dipped to the left or right in [°]
Yaw is the heading of the car (north, east, south, west) in [°]
Surge means the acceleration of the car in longitudinal direction [g]
Sway means the acceleration of the car in lateral direction [g]
Heave means the acceleration up and down [g]
Directions of Movement in SimTools
Acceleration → pitch slider moves to left, surge slider moves to right
Deceleration (braking) → pitch slider moves to right, surge slider moves to left
Right turn → roll slider moves to left, sway slider moves to right, yaw slider moves to left
Left turn → roll slider moves to right, sway slider moves to left, yaw slider moves to right.
Driving downhill → pitch slider moves to right
Driving uphill → pitch slider moves to left
Tilted to the left → roll slider moves to left
Tilted to the right → roll slider moves to right