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value1

Euro Truck Simulator 2 Plugin 2.0.2.2

SimTools game plugin for Euro Truck Simulator 2

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Even though it is the same engine @Willem Pienaar if significant changes are made, which is most likely, then it will break a plugin.

    The fix is that the plugin is remade when @yobuddy has time, or members take that task on themselves: https://www.xsimulator.net/community/faq/how-to-write-a-plugin-for-simtools-api-documentation.131/
  2. Archie

    Archie Eternal tinkerer

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    @Willem Pienaar - I think Multiplayer uses a different .EXE (From memory??)

    You can trick simtools into using the new .EXE by renaming eurotrucks2.exe to eurotrucks2.ex_ and making the .exe file for Multiplayer the filename for single player.

    Simtools is merely looking for a process called "eurotrucks2" to hook into.

    I've not been on Mutliplayer for eons, so if this has changed now, my apologies for the duff advice.
  3. Historiker

    Historiker Dramamine Adict Gold Contributor

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    Multilayer does use the euro truck simulator .exe, it just loads it after its own network locator software,etc. Think of it as a batch file type thing.

    Course, I have not used multilayer in a long time either. The other mods are far more fun for me and they do not work with the multilayer mod.
    • Agree Agree x 1
    • Informative Informative x 1
  4. Meawto

    Meawto Sorry for bad English ;'(

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    nice one but can you get Dash Data work ?
  5. Willem Pienaar

    Willem Pienaar New Member

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    Thank you Meawto. I must have been doing something last time round. When I tried Eurotruck MP again last night my seat cam alive. I am one happy chappy.

    Regards

    Will
    • Like Like x 1
  6. wustamariana

    wustamariana New Member

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    Hello
    does not work I plugin ETS2 and not exactly provide me data Tuning Center. Can cause plugin 32 bit and 64 bit game ?? or can someone make me a plugin 64bit. I unfortunately do not have the possibility of download.
    Sorry for my English
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    The plugin works on 64bit.

    Where is your build thread and has your simulator been successfully configured for motion?

    Members can donate coins but often want to know about the project build they are donating to.
  8. wustamariana

    wustamariana New Member

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    If I understand you want to see my cockpit. I use google translator so hard in understanding some of the phrases. The same applies to the description of my 2dof - I will not describe because of poor knowledge of English.
    My cockpit acts already well over a year, my work: AC, pC, F1 2015/2016 only does not work for me ETS2 / ATS


    Regards
  9. wustamariana

    wustamariana New Member

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  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    So can I confirm that you have installed the ETS2 plugin?

    What directory did you use to patch for motion?

    Does Game Manager say 'Connected' when ETS2 is running?

    You can try reinstalling the Microsoft Visual C++ 2010 Redistributable Package, as per here: https://www.xsimulator.net/community/threads/euro-truck-simulator-2-plugin.4758/page-4#post-84760
    • Useful Useful x 1
  11. wustamariana

    wustamariana New Member

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    Yes, of course, linked to the manager but the tuning center can not see the data. I thought it was wine plugin (I'm afraid I have an old version 32 bit)
    How do I do it manually test forces are transmitted to the Engines tab, but the tuning center lack of information.

    In the evening, I check what you wrote, thx
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    I do not understand what you mean by this, can you explain further: "I thought it was wine plugin (I'm afraid I have an old version 32 bit)"

    You can manually test movement via the 'Output Testing' tab in SimTools Game Engine interface, click the button 'Turn On' and then move the sliders for each force or axis.
  13. wustamariana

    wustamariana New Member

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    I mean it works how I want to manually check in the Output Settings tab, but it does not matter what the plug.
  14. wustamariana

    wustamariana New Member

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    there is nothing to discuss on empty, check what you wrote earlier and let you know
  15. wustamariana

    wustamariana New Member

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    unfortunately, it does not work, when enabled game> Tuning center. game data- imput lack of any readings. Well, nothing yet 26 messages and I reset my score - maybe I can then download the plugin :p
    S T TC.jpg
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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  17. wustamariana

    wustamariana New Member

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    noorbeast so it works with this simtools that now has become terribly sensitive. I tested the evening.
  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    I am not sure what you mean, do you now have it working or not?
    • Agree Agree x 1
  19. wustamariana

    wustamariana New Member

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    welcome back
    Not Found, however, as it should. SimTools sees data from the game, but when you change the language to English from the link https://www.xsimulator.net/community/attachments/locale-png.13956/ SimTools is terribly sensitive. Movement millimeter in SimTools translates to the engine almost to the max deflection. (I hope you understand what I mean).
    Way 2 NTLEA (NT Locale Advance emulator) does not work for me at all - crashes dll errors. Gather as time'll do it reinstall Win10, maybe something will help.
  20. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    You need to start a new thread and continue troubleshooting there, clearly it is not an ETS2 plugin issues.Change your language settings as per advice, don't use an emulator.

    When you start your new thread post screenshots of ALL of your settings. In the meantime read through the steps to creating motion profiles: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/