1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules
yobuddy

Motion Simulation Software SimTools SimTools v2.6.1

SimTools Release Version

  1. Doctor Kruntz

    Doctor Kruntz Active Member

    Joined:
    Oct 4, 2015
    Messages:
    223
    Location:
    Germany
    Balance:
    400Coins
    Ratings:
    +84 / 1 / -0
    My Motion Simulator:
    3DOF, SCN6
    Ok pilots... I patched posityvely many games in the new SimTools 2.0, and the only problem (Game Manager crash) it manifested after patching R3E - RaceRoom Racing Experience!
    I patched the game normally... in the Game Manager dedicated windows is indicated "Game Patching" but when the game starts on Steam the Game Manager ends to function and crashing!
    Someone has solved and find a valid solution?
  2. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,282
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,199Coins
    Ratings:
    +5,093 / 18 / -0
    @Doctor Kruntz,
    Since its about a certain game plugin, would you mind posting your question in the plugins thread?
    Keep everything nice and orderly lol
  3. Doctor Kruntz

    Doctor Kruntz Active Member

    Joined:
    Oct 4, 2015
    Messages:
    223
    Location:
    Germany
    Balance:
    400Coins
    Ratings:
    +84 / 1 / -0
    My Motion Simulator:
    3DOF, SCN6
    You're right ... sorry :thumbs
  4. abs

    abs Active Member Gold Contributor

    Joined:
    Mar 3, 2011
    Messages:
    331
    Occupation:
    consultant
    Location:
    Montreal
    Balance:
    784Coins
    Ratings:
    +65 / 0 / -0
    My Motion Simulator:
    3DOF, SCN5
    Hello, you need either a diy key (you have to apply) or buy the pro version to unlock the abilities of the software. Make use you use plugin recently developed for ver 2 .
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,030
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,878Coins
    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Agree Agree x 1
  6. Everh

    Everh New Member Gold Contributor

    Joined:
    Sep 19, 2016
    Messages:
    13
    Location:
    Yonkers NY
    Balance:
    134Coins
    Ratings:
    +0 / 1 / -0
    My Motion Simulator:
    2DOF
    Help I did not get any movement with this new simtool, I used the previous version and everything worked only I happened to this and it does not work for me. I already bought your key, and they did not give me a free test because I am my own simulator, it is okay to earn some money with this but bamos to provide the tools to work q well only achieve a mob to teach it and when to turn it off , And there is no other mob. I use the same comfuguracion of before based on the project of: RacingMat with arduino and plate motorcycle moster I do not know if it will be the arduino configuration. Somebody help me please, thank you.
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,030
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,878Coins
    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    SimTools 2.0 Input Settings - The difference from SimTools 1.3 to SimTools 2.0 in setup is <Axis1> is now <Axis1a>
    • Like Like x 2
    • Friendly Friendly x 1
  8. TPS

    TPS Member

    Joined:
    Mar 9, 2013
    Messages:
    72
    Occupation:
    Business coach
    Location:
    Lodz/Poland
    Balance:
    439Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Hallo

    I am trying to configure my 2DOF seatmover with 100mm SCN5 from Prosimu. I was able to move only one SCN5 (right) and for sure I missed something in the GameEngine. The com operating is 3 (in Lince 1.4 which I used for iR and AC both SCNs were in COM3 with ID 0 and ID1) But in Game Engine it is impossible for me to differentiate them. I followed all manuals I found here, but still no success.

    I followed this instruction:

    d) SCN5 Game Engine interface settings
    Thanks @nclabs

    • Click on Interface Settings, Interface1, Output Type and select SCN.
    • Under ComPort, select one of the COM ports connected to you SCN5 (if you don’t know it, check the Control Panel on Windows, under the COM Port section).
    • Under Packet Rate select 10 ms.
    • Under Assignment Axis, select Axis 1.
    • With the Speed bar you can adjust the speed of the actuator, select a temporary value of 10.000 (value that you can increase after some testing).
    • With the Acceleration bar you can adjust the acceleration of the actuator, select a temporary value of 500 (same thing here, you can increase it after).
    • Now do the same thing with the Interface2, using the other COM port, and selecting Axis 2 under Assigned Axis (important!).
    • Last thing. Click on Axis Assignment, Axis Limiting and, to any axis connected with a SCN actuator, select a value of 90%. This is very important to preserve your actuator in the long term. Not doing this can lead to mechanical damage.
    Last edited: Feb 6, 2017
  9. TPS

    TPS Member

    Joined:
    Mar 9, 2013
    Messages:
    72
    Occupation:
    Business coach
    Location:
    Lodz/Poland
    Balance:
    439Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
  10. stevemontuno

    stevemontuno Active Member

    Joined:
    Apr 24, 2015
    Messages:
    316
    Location:
    UK
    Balance:
    1,461Coins
    Ratings:
    +335 / 0 / -0
    My Motion Simulator:
    2DOF
    By the looks of it you need to select the other com port on interface 2

    • Now do the same thing with the Interface2, >>>>>>>>>>>>>>>>>>>>>>>using the other COM port<<<<<<<<<<<<, and selecting Axis 2 under Assigned Axis (important!).
  11. stevemontuno

    stevemontuno Active Member

    Joined:
    Apr 24, 2015
    Messages:
    316
    Location:
    UK
    Balance:
    1,461Coins
    Ratings:
    +335 / 0 / -0
    My Motion Simulator:
    2DOF
    Might be best to shoot Prosimu a quick email too,,
  12. stevemontuno

    stevemontuno Active Member

    Joined:
    Apr 24, 2015
    Messages:
    316
    Location:
    UK
    Balance:
    1,461Coins
    Ratings:
    +335 / 0 / -0
    My Motion Simulator:
    2DOF
    Oh dunno then mate as i don't own one ,,,best waiting till @Doctor Kruntz gets here,,,,he'll know.
  13. TPS

    TPS Member

    Joined:
    Mar 9, 2013
    Messages:
    72
    Occupation:
    Business coach
    Location:
    Lodz/Poland
    Balance:
    439Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    This is what I think too but there is no such option like com4 or 2. My 2DOF is only on 1 USB, that is why in Lince 1.4 I used com3 with ID0 and ID1, but Lince is too jerky with Assetto Corsa, so I thought after watching some youtube video with Assetto Corsa and SimTools, that this software seems more smooth
  14. TPS

    TPS Member

    Joined:
    Mar 9, 2013
    Messages:
    72
    Occupation:
    Business coach
    Location:
    Lodz/Poland
    Balance:
    439Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Yes. Look how it works with jerky Lince

    ST4.PNG
  15. TPS

    TPS Member

    Joined:
    Mar 9, 2013
    Messages:
    72
    Occupation:
    Business coach
    Location:
    Lodz/Poland
    Balance:
    439Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    I received the reply from Patrick stating that I need 2 USB cables. Silly me - just invested some money for nothing.:confused:
  16. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,282
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,199Coins
    Ratings:
    +5,093 / 18 / -0
    Both of your scn actuators need to have the id of '0'.
    And each one needs its own adapter. (and com port)
    yobuddy
  17. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,282
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,199Coins
    Ratings:
    +5,093 / 18 / -0
    @TPS,
    It's really easy to swap over, and the extra part is cheep buddy!
  18. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,282
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,199Coins
    Ratings:
    +5,093 / 18 / -0
  19. TPS

    TPS Member

    Joined:
    Mar 9, 2013
    Messages:
    72
    Occupation:
    Business coach
    Location:
    Lodz/Poland
    Balance:
    439Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
  20. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,282
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,199Coins
    Ratings:
    +5,093 / 18 / -0
    Both of your scn already have power.
    One of them can use the adapter you have now, so you only need one more.
    @nclabs, this is correct right buddy?
    yobuddy