1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

News SimTools 2.0 Question and Answer

Discussion in 'News' started by yobuddy, Feb 29, 2016.

Thread Status:
Not open for further replies.
  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,030
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,878Coins
    Ratings:
    +10,879 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Follow the steps here to create and refine your game motion profiles @vsp19: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/

    And read the other link I posted again, so you understand why SimTools 2.0 has increased the % range of Axis Allocations.
  2. vsp19

    vsp19 keep Sim-Racing Gold Contributor

    Joined:
    Nov 17, 2016
    Messages:
    46
    Location:
    Germany
    Balance:
    170Coins
    Ratings:
    +27 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, SCN6
    Noorbeast
    I am very grateful for your help !

    I have read a lot, but unfortunately on the basis of different case examples I am very confused and therefore I asked and hoped the developer of SimTools V2 answers these basic operating and adjustment questions.
    Because he has programmed it with something.

    For me It is unfortunately still not clear what actually this Dot-Regulator actually does on the engine

    The output parameter influences the path or the force of the motors - or even something else

    If it is the way of the engine, what I can interpret from the read, why I have then still a filter Boundary, which reduced this again ?

    I'm sure I'm not alone with my confusion.


    Sorry
    I am not someone who prefers trial and error,

    but when I have a setting parameter, I would also like to understand how this works and what it does.

    An instruction manual from the official side would not be bad
    Last edited: Feb 6, 2017
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,030
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,878Coins
    Ratings:
    +10,879 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Perusing the manual may help your understanding, there will be some minor differences in SimTools 2.0 but the basics are pretty much the same: http://www.xsimulator.net/simtools-complete-documentation/
  4. vsp19

    vsp19 keep Sim-Racing Gold Contributor

    Joined:
    Nov 17, 2016
    Messages:
    46
    Location:
    Germany
    Balance:
    170Coins
    Ratings:
    +27 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, SCN6
    Thanks Noorbeast
    I have alred y read this

    I have already read this, but to my question gives me this guide also no answer

    Analogy:

    For me it is exactly as if someone would say to me:

    Changefront axle setup from 1-150%

    Whether I adjust the track, the fall or the caster remains just as unanswered
  5. BlazinH

    BlazinH Well-Known Member

    Joined:
    Oct 19, 2013
    Messages:
    2,145
    Location:
    Oklahoma City, USA
    Balance:
    16,613Coins
    Ratings:
    +1,835 / 32 / -1
    I’ll attempt to explain since I initially suggested we allow axis allocations to be larger than 100% during the beta testing phase of Simtools2.0.

    Simtools1.x allows a maximum of 6 output interfaces but Simtools2.x allows 12. Therefore we can run two different simulators as one so to speak. The best example is a 6dof Stewart platform that also has a g-seat on it. In this case, interfaces 1-6 (Axis1a thru Axis6a) would be used for the Stewart platform and interfaces 7 up to 12 (Axis1b up to Axis6b) would be used for the g-seat (in actuality you could put the g-seat first though). Then what we would do is use the tuning center to adjust the forces to where we want them for our Stewart platform. But we only have one set of tuning numbers, not two. Therefore, in order to tune the g-seat part of the simulator, where we may need to use more or less than the Steward platform uses, we adjust it with axis allocations instead since we don’t have separate tuning numbers for it. As an example, there may be a possibility where we may need to use more than 100% of an axis in order to get the motion we want on the g-seat and therefore why an axis allocation can go up to 150% now.
    • Informative Informative x 3
    • Like Like x 1
    • Agree Agree x 1
    Last edited: Feb 7, 2017
  6. jonston5

    jonston5 New Member Gold Contributor

    Joined:
    Oct 22, 2016
    Messages:
    18
    Location:
    Australia
    Balance:
    - 271Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    6DOF
    Hi guy, I was wondering if you knew if simtools 2.0 would fix my issue.

    After running for about 15mins my rear left actuators(scn6-100) stops working. all the others continue to work. To fix this I have to power down and then re initialise the software and its good to go again, spoke to my supplier and he said it has safety stop feature and then it might be over loaded. i've gone a diet to try and fix this but I would like to continue eating and still enjoy my sim. any ideas?
    • Funny Funny x 2
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,030
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,878Coins
    Ratings:
    +10,879 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Best to start your own trouble shooting thread and post full details about your sim and pictures of all your settings.
    • Agree Agree x 1
  8. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,282
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,198Coins
    Ratings:
    +5,093 / 18 / -0
    Hi @jonston5,
    Start a thread and post a pic of your sim there.
    I bet we can figure this out buddy!
    yobuddy
    • Like Like x 1
  9. Bernd Manger

    Bernd Manger Active Member

    Joined:
    Oct 6, 2015
    Messages:
    156
    Occupation:
    Measurement and control mechanic
    Location:
    Germany
    Balance:
    1,052Coins
    Ratings:
    +263 / 12 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Hi guys, now honestly:

    How can anyone, who is not aktive in this forum for months, understand this ?
    For a professional program it's to complicated for a beginner.
    It should have an "easy" level with already finished presets and an "expert" level to fine-tune this presets.
    With SimTools 1.3 all was ok, it was a program for DIYers, who knew about it.

    I have compassion with all the people who bought the pro-version and have to beg for answers in this forum.
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,030
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,878Coins
    Ratings:
    +10,879 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Any under the hood technical explanation of how 12 axis are driven is going to be a bit complex.

    But I would suggest that my original simple observation that for most nothing will really change is pretty accurate, as most are not running a 6DOF rig with the likes of a G-seat: https://www.xsimulator.net/communit...-question-and-answer.8175/page-35#post-125741

    Presets are fine for sims that are exactly the same, as commercial rigs are. A preset may be a starting point for DIY rigs, but is not ideal or optimised for different rigs.

    It is the commercial operators that customers should be hitting up for presets for commercial rigs, as these forums are not defacto support for commercial entities.

    Comparatively speaking I don't think SimTools is particularly complex when it comes to motion cuing software. What SimTools 2.0 is now is incredibly flexible with its underlying 'everything is a plugin' architecture.
    Last edited: Feb 7, 2017
  11. Bernd Manger

    Bernd Manger Active Member

    Joined:
    Oct 6, 2015
    Messages:
    156
    Occupation:
    Measurement and control mechanic
    Location:
    Germany
    Balance:
    1,052Coins
    Ratings:
    +263 / 12 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    That's correct, but i think of the poor guy from germany who reads this (And not in his native language).
    Even i was dizzy reading this. :confused:
  12. Bernd Manger

    Bernd Manger Active Member

    Joined:
    Oct 6, 2015
    Messages:
    156
    Occupation:
    Measurement and control mechanic
    Location:
    Germany
    Balance:
    1,052Coins
    Ratings:
    +263 / 12 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Most of the members here have English as a mother tongue, and they may not understand how difficult it is for the others to follow.
    I have entered the above text into the google translator, and only a bunch of scrap has come out.

    By the way, do you know the "Muhlenberg legend" ?
    According to this legend, German would almost be the mother tongue in America,

    dann würden wir hier jetzt alle in deutsch kommunizieren, das wäre toll, zumindest für uns Deutsche. ;)
  13. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

    Joined:
    Oct 2, 2013
    Messages:
    3,012
    Location:
    Switzerland
    Balance:
    30,438Coins
    Ratings:
    +3,089 / 31 / -0
    My Motion Simulator:
    DC motor, Arduino, 6DOF
    JUst for clearing up I'm not a native English speaker. I agree Google translation is not perfect but better than nothing. If we are going to separate our forum into different language sections we will be lost.
    Setting up Simtools the first time isn't too much difficult if you follow the manual. SimTools 2 offers a bunch of new features but for standard use it's the same as before.
    • Agree Agree x 1
  14. Blame73

    Blame73 Well-Known Member

    Joined:
    Nov 6, 2014
    Messages:
    1,213
    Location:
    Italy
    Balance:
    8,281Coins
    Ratings:
    +1,115 / 2 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    But I agree that if you SELL a professional version it should at least have its guide and howto packed with it, mother tongue or not.
    One should buy a license and never ever open a forum page, it's his right to do that. We're replying hundreds of times to the same questions, and often even members that are here from a long time don't know the answers having not being beta testers. The 150% question is one of those, and it's got an answer only these days
    0.02€
    • Agree Agree x 1
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,030
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,878Coins
    Ratings:
    +10,879 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    SimTools could have been held from release until a manual is finalised. But it would have been an indeterminate wait for the SimTools 2.0 release if done that way, as those who will eventually complete the manual are just like you, ordinary members with jobs, lives and bills to pay. Members are working on the manual because that leaves the sole SimTools developer @yobuddy free to do exactly what he has been doing in the 4 short weeks since the initial release, working on SimTools 2.1 to fix issues that have been found.

    Anyone who wants to wait until a manual is done is welcome to do so. Members who are willing to contribute to creating an updated manual are welcome to do so. Members who want to stick with 1.3 for a year while all this rolls out can choose to do so.

    I suspect the majority of members who wanted to try 2.0 have been willing to do so knowing it is a staggered release and that things like the planned companion apps in their first installments will be public beta rather than being totally finished.
    • Agree Agree x 2
  16. speedy

    speedy Well-Known Member

    Joined:
    Feb 1, 2012
    Messages:
    1,193
    Location:
    Alexandria , Egypt
    Balance:
    7,931Coins
    Ratings:
    +1,287 / 10 / -0
    My Motion Simulator:
    3DOF, AC motor, Arduino, Motion platform
    IMHO ... As many other Sw that is free to try ... DIYer licence is for beginners and PRO is for more advanced features users .

    The manual/help/FAQ of any big SW that can be used with different sims can tell you how to operate it. But can't make you expert in using it unless you use it and come back to others experties and give feed back questions and answers .
    Last edited: Feb 7, 2017
  17. bruce stephen

    bruce stephen Hammer doesnt fix it, must be electrical

    Joined:
    Jun 7, 2015
    Messages:
    1,286
    Occupation:
    general contractor
    Location:
    michigan
    Balance:
    9,112Coins
    Ratings:
    +1,238 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform, 6DOF
    the legend you speak of is "urban legend". Deutsch has never and will never be the native tongue in America, but this is a German website.......
    Did you know Ben Franklin also created a new written language based on English. It was never adopted. I also wish google translate was just a bit better.
    @Blame73 As far as answering the same questions over and over, yes it happens because people are too lazy to read. the info is here in written form from us answering these same questions. All most have to do (not including non English speaking members) is read the threads. No amount of manuals will prevent this laziness.
    • Agree Agree x 2
  18. Bernd Manger

    Bernd Manger Active Member

    Joined:
    Oct 6, 2015
    Messages:
    156
    Occupation:
    Measurement and control mechanic
    Location:
    Germany
    Balance:
    1,052Coins
    Ratings:
    +263 / 12 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino

    Wouldn't it have been better to make the beta version of 2.0 accessible to all?
    Then it wouldn't have been necessary to release 2.1 four weeks after the first release.

    Another question: Why should the members who bought the pro-version write their own manual?
    Strange, isn't it ?
  19. Blame73

    Blame73 Well-Known Member

    Joined:
    Nov 6, 2014
    Messages:
    1,213
    Location:
    Italy
    Balance:
    8,281Coins
    Ratings:
    +1,115 / 2 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    If a buy a product, let's say a car, I don't want to know the story behind it. I just buy the car. You can't then tell me that it's got no ABS and mirrors that will be released one day, but now we're selling the car cause people wanted it.
    Take a look at simtools.us
    Where is written that 2.0 comes without a manual (that's being written by other users in their spare time), Game Vibe, Video Ride Player, Video Ride Creator? Not even here in the OP

    Anyway, I'm fine with what I have and I'm thankful for what I had for free, I was just putting myself in a new user's shoes who bought a pro license without spending much time on this forum
    • Agree Agree x 2
  20. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,643
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,557Coins
    Ratings:
    +3,487 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    We could put all the answers to everything in the first post of a thread or make a manual to explain everything perfectly but it would make no difference people would ask questions over and over and over and over even when the answer is staring them in the face they would not see it.

    I know I'm going on a bit of a tangent but some prime examples from my build thread considering the amount of pictures/videos and information I have posted I get from people who just can't be arsed reading the thread, comments like:

    upload_2017-2-7_13-30-21.png

    the same guy as before I mean WTF ??
    upload_2017-2-7_13-31-16.png

    upload_2017-2-7_13-35-34.png

    I think the best one I have seen was on SeatTimes build thread and they asked whether he was using DC motors :grin

    Ok get back on track now because this has no relevance to SimTools v2.0 :D

    upload_2017-2-7_13-37-50.png
    • Agree Agree x 3
    • Like Like x 1
Thread Status:
Not open for further replies.