1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules
Wagnard

Elite Dangerous Horizons/Odyssey Plugin (XML edition) Ascendancy update

Elite Dangerous Horizons/Odyssey

  1. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Wow nice stuff, wish I could have seen a bit more are the cords are attached to the motors and stuff like that :)
  2. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Wagnard,

    At me in the srv there is no roll and pitch. The other forces are Ok, like before.

    Cheers,
    George
  3. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Wagnard,

    Here is another video of testing this platform:
    If you need anything else, new vids, details on that project,
    feel free to ask, I can give you all!



    Cheers,
    George
    • Like Like x 1
  4. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Nice stuff really :)

    For Pitch and roll in SRV, change the Address to one of theses in the XML and tell me the one that works for you (you have to restart at least gamemanager each time after you save. (do not patch):
    Currently: 0364D328
    Try either of theses:
    0364FD78
    0364FDF8
    0364F530
    0364FE10
    0364FE20
    0364FE40
    0364FE60
    0364FE80
    0364FEA8
    0364FEB8
    03654198
    03659528

    My little finger is telling me that the first one is the good one, but you will tell me ;)
    Back in +- 1 hour, have some snow to blow away outside.
    • Like Like x 1
    Last edited: Jan 25, 2019
  5. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Amazing work, very inspiring... Do you have a project page here on the forum? EDIT never mind its in your signature.. :)
  6. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Wagnard,

    I have tested.
    First, the current plugin updates the xml not with 0364D324, but with 0364D328 as srv roll and pitch.
    First i have tested with 0364D324. In this case no roll and pitch, and all the other
    forces has gone in the srv...strange...
    Than I have tested all other suggested addresses, the other forces in the srv has come back, but still no roll and pitch.

    Cheers,
    George
  7. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
  8. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Don't forget that they are set at Extra by default too. Check in the GameEngine tuning .

    Edit: George confirmed that everything was ok finally. So the pointers are all good.
    Last edited: Jan 25, 2019
  9. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Wagnard,

    There is a strange issue with the plugin I realized. When I'm in wing with other players, or there are other online players in the same insta with me, the SRV movement has gone. In the ship everything is OK as before, but in the SRV there is no data from that addresses. If I go back to solo or I'm just alone, the SRV movement is coming back, it's OK again.
    I know it is a special issue that hard to create, so if you need some assistance - I mean teamviewing - I can help with one of my friend we can go in wing in Elite, so you can get the addresses via my pc.

    Cheers,
    George
  10. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Thanks for the information, I'll. Probably. Give a look later today, currently at work.
    In the mean time, remember the list of address I gave you earlier try some of theses in wings.
  11. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Got a repro and testing some value on my end, will update when I get something stable.

    Edit: Here is the updated XML. Dont forgot to change the forces and the Extra for your 6dof.
    Edit 2: removed, need more testing.
    Edit 3: updated.
    Tell me if it work normally in solo and Wing

    Attached Files:

    • Like Like x 1
    Last edited: Feb 7, 2019
  12. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Guys,

    How am i supposed to add the axis extra 1 or 2? I have only room left for one of the 2. use SRV Pitch now, but would be nice to add roll too.

    Am i missing something basic here?

    Thanks!

    Attached Files:

  13. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    In the XML, there is a configurable option for you that you can switch the "extras" to the normal roll & pitch, also you can configure the force strength there too as the SRV doesn't react as smooth as the ship. Usually a 3% value is good.

    I'll probably remove that option in the future and enable the SRV pitch and roll on both the usual and the extra.
    • Like Like x 1
    Last edited: Feb 7, 2019
  14. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Ok, so set the UseextraForSRV to false, and then change the 100 to just 3 in the roll and pitch for SRV in the XML?
  15. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Exactly.
    You will have to restart game manager after that change too.
    • Winner Winner x 1
  16. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Thanks, works great, did a 10 for roll and 50 for pitch (i like the pitch feeling when going downhill haha)
    But they slowly reset to normal/level, i guess this is normal?

    Thanks again Wagnard! This makes Elite a dream
  17. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    I'm not aware that they reset to normal. You mean they slowly get back to 100% ?
  18. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    For instance when i park the SRV on a slope it slowly gets back to normal position. But in the tuning center the values stay the same... I am not an simtools expert btw
  19. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    This is because of your simtools settings, you probably set a gain / Washout on the filter of theses dof
    • Like Like x 1
    • Informative Informative x 1
  20. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Wagnard,

    Ok, then I'll test it asap!

    Cheers,
    George
    • Like Like x 1