1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

[PIMAX] All about the VR headsets

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by Pit, Sep 19, 2017.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,138
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,523Coins
    Ratings:
    +10,902 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    You can't fix it yourself, it is a tracking based issue when pushed to its fidelity limits.

    Valve actually increased the tracking resolution because it initially could not keep up with the best Beat Saber players, unfortunately our rigs with transducers are far quicker than them.
  2. hexpod

    hexpod http://heXpod.xyz

    Joined:
    Apr 18, 2016
    Messages:
    1,185
    Location:
    berlin
    Balance:
    7,636Coins
    Ratings:
    +369 / 5 / -0
    My Motion Simulator:
    DC motor, 6DOF
    The question is: do we need additional controllers or you can navigate through menus etc. with this ??
  3. hexpod

    hexpod http://heXpod.xyz

    Joined:
    Apr 18, 2016
    Messages:
    1,185
    Location:
    berlin
    Balance:
    7,636Coins
    Ratings:
    +369 / 5 / -0
    My Motion Simulator:
    DC motor, 6DOF
    Aha, of course you do, you need to attach one on the rig which reads the position from the lighthouses.
    267DD1A1-32B4-4826-9135-21C7DD2C0743.jpeg
    Last edited: Nov 10, 2019
  4. hexpod

    hexpod http://heXpod.xyz

    Joined:
    Apr 18, 2016
    Messages:
    1,185
    Location:
    berlin
    Balance:
    7,636Coins
    Ratings:
    +369 / 5 / -0
    My Motion Simulator:
    DC motor, 6DOF
    Of course it could be THE solution for us.
    Are the
    - sword trackers
    - pimax lighthouses and
    - hand tracking device part of “full 8KX system” ?
  5. hexpod

    hexpod http://heXpod.xyz

    Joined:
    Apr 18, 2016
    Messages:
    1,185
    Location:
    berlin
    Balance:
    7,636Coins
    Ratings:
    +369 / 5 / -0
    My Motion Simulator:
    DC motor, 6DOF
    Is this written somewhere that those unit are so fragile that they can’t handle accelerations above a certain g amount ?
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,138
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,523Coins
    Ratings:
    +10,902 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Base stations have very high speed spinning components that require stability for precision and definitely can't be mounted to a rig.
  7. hexpod

    hexpod http://heXpod.xyz

    Joined:
    Apr 18, 2016
    Messages:
    1,185
    Location:
    berlin
    Balance:
    7,636Coins
    Ratings:
    +369 / 5 / -0
    My Motion Simulator:
    DC motor, 6DOF
    HTC v1 and v2

    Did someone made a test with the v2 ?
    39F8A637-4322-4FE4-A932-97928AD595DC.jpeg
    3FE1C8CA-3E7A-46C3-AF24-6E4D29E0D52C.jpeg
  8. Pierre Lalancette

    Pierre Lalancette Sir Lalancelot Gold Contributor

    Joined:
    Dec 11, 2016
    Messages:
    957
    Occupation:
    Tech Artist
    Location:
    Quebec, Canada
    Balance:
    7,767Coins
    Ratings:
    +895 / 6 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, 6DOF
    It depends on the game. If the game use the device to track your hands and use it to control the buttons and switches in the game. You could actually replace a controller.

    I had ordered the device in my kickstarter pledge. But I am thinking of asking for a rebate instead to lower the headset.

    They give an additionnal 100$ rebate to the 8KX buying plan. I guess nobody was interested in their upgrades and they have to lower the prices. And we have until December 31th to do it. Maybe, I'll be able to get one.
  9. Pierre Lalancette

    Pierre Lalancette Sir Lalancelot Gold Contributor

    Joined:
    Dec 11, 2016
    Messages:
    957
    Occupation:
    Tech Artist
    Location:
    Quebec, Canada
    Balance:
    7,767Coins
    Ratings:
    +895 / 6 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, 6DOF
    Valve's lighthouse 2.0 still looks like a rotary device. I doubt it could work now.
    • Agree Agree x 1
  10. hexpod

    hexpod http://heXpod.xyz

    Joined:
    Apr 18, 2016
    Messages:
    1,185
    Location:
    berlin
    Balance:
    7,636Coins
    Ratings:
    +369 / 5 / -0
    My Motion Simulator:
    DC motor, 6DOF
    Yes, one component is rotating in 2.0
  11. Pierre Lalancette

    Pierre Lalancette Sir Lalancelot Gold Contributor

    Joined:
    Dec 11, 2016
    Messages:
    957
    Occupation:
    Tech Artist
    Location:
    Quebec, Canada
    Balance:
    7,767Coins
    Ratings:
    +895 / 6 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, 6DOF
    • Like Like x 1
    • Agree Agree x 1
  12. hexpod

    hexpod http://heXpod.xyz

    Joined:
    Apr 18, 2016
    Messages:
    1,185
    Location:
    berlin
    Balance:
    7,636Coins
    Ratings:
    +369 / 5 / -0
    My Motion Simulator:
    DC motor, 6DOF
    Did someone in the community tried the HTC lighthouses version 2.0 ?

    Are the in March announced pimax lighthouses part of kickstarter campagne?
    Last edited: Nov 11, 2019
  13. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,573
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,370Coins
    Ratings:
    +2,844 / 39 / -0
    My Motion Simulator:
    AC motor, Motion platform
    Just finished watching the Pimax VR Days live stream... well the hype is real for the 8K+ and 8KX, with glowing reviews from the people who tested them. I will be keeping my 5K+ loaner and have also selected the Valve Base Stations and Controllers as I have waited long enough :rolleyes:. Hope Pimax's stated Dec delivery for backers actually happens.
  14. Pierre Lalancette

    Pierre Lalancette Sir Lalancelot Gold Contributor

    Joined:
    Dec 11, 2016
    Messages:
    957
    Occupation:
    Tech Artist
    Location:
    Quebec, Canada
    Balance:
    7,767Coins
    Ratings:
    +895 / 6 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, 6DOF
    I've got a little new about my e-mail communication with Pimax. I was asked if I was a backer. I said yes and that I wish to remove cable and hand tracking device to reduce the price two days ago. Waiting for another reply.
  15. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,573
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,370Coins
    Ratings:
    +2,844 / 39 / -0
    My Motion Simulator:
    AC motor, Motion platform
    Pimax - 'it's all about the delays' - have just sent me a email...seems that I won't be getting my 8KX until April 2020... everything else is also delayed from last estimates by various amounts :mad: How concrete are those dates .. who knows :rolleyes:. I will believe it is real when it turns up on my door step.
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,138
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,523Coins
    Ratings:
    +10,902 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    So, same old same old :roll

    Pimax really has struggled with over promising.
  17. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,573
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,370Coins
    Ratings:
    +2,844 / 39 / -0
    My Motion Simulator:
    AC motor, Motion platform
    Latest email from Pimax informs that they have found the issue with the 8KX (bad cable) which emerged at VR Days and now expect to be able to move into production. New Delivery estimate ? - seems they are too scared to speculate ...
    • Informative Informative x 1
  18. lysa elec

    lysa elec LYSA ELEC

    Joined:
    Dec 22, 2009
    Messages:
    240
    Balance:
    - 62Coins
    Ratings:
    +16 / 0 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    i have two problèmes with pimax 5k +

    on project car2 (first game I opened) the split image of at least 20°

    then in pitool (original settings) when I want to switch to 125 hz the helmet disconnects immediately

    What is going on?


    thanks
  19. Pierre Lalancette

    Pierre Lalancette Sir Lalancelot Gold Contributor

    Joined:
    Dec 11, 2016
    Messages:
    957
    Occupation:
    Tech Artist
    Location:
    Quebec, Canada
    Balance:
    7,767Coins
    Ratings:
    +895 / 6 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, 6DOF
    For the split image, have you set the "Compatible with parallel projections" ?
    For the 125 hz, I have no idea.

    pimax_5k.jpg
    • Like Like x 1
  20. Pierre Lalancette

    Pierre Lalancette Sir Lalancelot Gold Contributor

    Joined:
    Dec 11, 2016
    Messages:
    957
    Occupation:
    Tech Artist
    Location:
    Quebec, Canada
    Balance:
    7,767Coins
    Ratings:
    +895 / 6 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, 6DOF
    Tomorrow is the last day to take advantage of the reduction for upgrade of Pimax. I wanted to get a new 8KX, but I decided to decline. The main reason is that I do not have the money to invest in such expensive toys. The other reason is that they refused to let me use the coupon that I had for my Vive for the upgrade.

    They tell me that I could use it for any headset, and after I sent my Vive to them, they tell me I cannot use it for the upgrade plan. I ask them where it was specified, and of course, they give me no answer what so ever.

    So, I have a coupon for 170$ for a "new" Pimax headset that I have to get rid of if someone is interested.
    PM me.