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New: Pimax 5K+ with 6DOF, Motion Cancellation tests.

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by Flash66, Nov 7, 2018.

  1. prime97

    prime97 New Member

    Joined:
    Jun 7, 2020
    Messages:
    18
    Location:
    Sydney Australia
    Balance:
    143Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    6DOF
    I seem to have had PiTool's motion compensation working previously (perhaps three times). Today I tried multiple times and it would not work. My setup sequence is:
    1. all equipment switched on
    2. start PiTool
    3. switch controller on
    4. see that the controller is visible in the PiTool>HMD>Motion drop-down list and select it
    5. start Steam
    6. start rFactor2 launcher
    7. start rFactor2
    The car cockpit was moving all around me and tilting presumably reflecting what the motion platform was doing. I noted that the controller was still switch on when I finished and still selected in PiTool.

    Previously I have just had small movements in the cockpit, e.g. under braking I appear to slide perhaps 50mm forward; I assume that this is as good as it gets with motion compensation.

    Any suggestions with my startup order to reliably get motion compensation working?
  2. prime97

    prime97 New Member

    Joined:
    Jun 7, 2020
    Messages:
    18
    Location:
    Sydney Australia
    Balance:
    143Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    6DOF
    Got PiTool motion compensation working today with the same sequence I listed yesterday. Maybe I needed to pause a bit to allow the base stations to see everything?

    Even with motion compensation largely working, sometimes under heavy braking the front of the car rears up and the road is briefly no longer visible. Is this the experience others are seeing?
  3. cityparker

    cityparker Member

    Joined:
    Sep 14, 2020
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    35
    Balance:
    125Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor
    In the mean time maybe somebody who made it work will chime in and explain how it works.Have you tried re-running the PiTools boundary setup since adding the controller?
  4. Phlames

    Phlames Member

    Joined:
    Jun 13, 2020
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    Balance:
    324Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    Did you try with out attaching the base station to the motion sim? I currently have everything working but 8m not using the motion cancellation of the headset I'm using some open vr version that I setup using one remote I am using the yaw vr and it works perfectly the same should be true for you. Try it with the base stations off the simulator I think only oculus works on the simulator due to it being camera type sensors.
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,159
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,640Coins
    Ratings:
    +10,909 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Lighthouse base stations should never be attached to motion rigs, they high speed and precision components inside.
  6. prime97

    prime97 New Member

    Joined:
    Jun 7, 2020
    Messages:
    18
    Location:
    Sydney Australia
    Balance:
    143Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    6DOF
    I raised a support ticket with Pimax about their motion compensation not working reliably or at all and they said:

    just confirmed one thing from our RD team, the motion compensation function is no stable for current pitool version, they will fix this issue in future pitool.​

    Don't hold your breathe.

    I have reverted to the Open VR method.
  7. KydDynoMyte

    KydDynoMyte Fool's Gold Contributor

    Joined:
    Sep 5, 2011
    Messages:
    113
    Location:
    RTP, NC
    Balance:
    64Coins
    Ratings:
    +28 / 2 / -0
    My Motion Simulator:
    3DOF
    PiTool motion compensation seemed to work fine this weekend when I was trying all the different motion compensation solutions. It was the only one that I could get to work even after the SteamVR hotfix. OVRMC and OVRIE all seem to only want compensate translation for me even when I rotate the tracker. I am not sure if it is a PiTool issue or an ALVR issue causing the problem for me. I'm due for a fresh install.
    • Informative Informative x 1