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Icy7CE

Microsoft Flight Simulator 2020 Plugin 1.1.3.0

SimTools Plugin for Microsoft Flight Simulator 2020

  1. Icy7CE

    Icy7CE Active Member

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    I'm a little confused about your question. If you're looking to change the rate of data transmission, this can be done by editing the file SimConnect_UDP_config.txt in the folder AppData\Local\SimTools\MFS2020.
  2. Moreau Richard

    Moreau Richard New Member Gold Contributor

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    Hello and sorry for the ignorance but where do you find PluginUpdater? Is it software?
    Last edited by a moderator: Sep 30, 2020
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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  4. T R Para

    T R Para i make stuff up

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    The start menu is in the very lower left of your computer screen.

    Attached Files:

  5. Moreau Richard

    Moreau Richard New Member Gold Contributor

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    Thank you very much for your help. I did not understand the principle. Now I have the updated plugin and the MFS2020 patch. Unfortunately the Racing cube still does not work but I will look on the forum if I can move forward without disturbing you. Otherwise I will come back to you cordially
    Last edited by a moderator: Sep 30, 2020
  6. Moreau Richard

    Moreau Richard New Member Gold Contributor

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    That's it, the racing cube works with MFS2020. Just one last question, in the manual I can't find how to reverse an axis. The Pitch is reversed, the seat goes down when the plane goes up. Thanks for your help
  7. T R Para

    T R Para i make stuff up

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    My Motion Simulator:
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    Click on the box below "DIR" to reverse direction of the actuator.
    See how it turns "ORANGE"
    Be sure to click the save button after any changes

    Attached Files:

    • Agree Agree x 1
  8. Moreau Richard

    Moreau Richard New Member Gold Contributor

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    Many thanks for your help it's ok now
  9. Icy7CE

    Icy7CE Active Member

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    I've been working on adding GameDash and GameVibe support to this plugin, and am almost finished. Expect an update in the next day or so.
    • Like Like x 3
    • Winner Winner x 2
  10. Moreau Richard

    Moreau Richard New Member Gold Contributor

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    Thank you very much for your work, thanks to you I will be able to enjoy my Racing cube
  11. Icy7CE

    Icy7CE Active Member

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    Icy7CE updated Microsoft Flight Simulator 2020 Plugin with a new update entry:

    Added GameDash and GameVibe support

    Read the rest of this update entry...
    • Winner Winner x 4
  12. craigN

    craigN New Member

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  13. Moreau Richard

    Moreau Richard New Member Gold Contributor

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  14. Globespy

    Globespy Member

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    Thank you @Icy7CE for the plugin!

    I see many are using values of 100 for axis.
    I usually only do car racing so have been managing the total of all my DOF's to around 100, so the idea of putting each at what I thought was the max seems odd.
    I think I understand that for flying, it's unlikely that each DOF will have 100% at the same time, but wondered how adding Heave would impact that in turbulence?
    I can imagine the plane rising and dipping and also pitching and rolling at the same time, so would like advice if I should use much less value for Heave as I would for Roll, Pitch.
    I am very unclear how to add Sway, Yaw etc when I only have a 3 actuator (tripod) style setup?
    PT Mega Monster 150mm stroke
  15. Globespy

    Globespy Member

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    Also, I am getting this error:
    upload_2020-10-10_20-37-54.png
  16. djkc

    djkc Member

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    wrong post
    Last edited: Oct 11, 2020
  17. Icy7CE

    Icy7CE Active Member

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    That error always comes up when the game is loading, but should go away when you get to the main screen.
  18. Foxyfoxy

    Foxyfoxy New Member Gold Contributor

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    Hi everybody, new problem for me, game engine goes to blue and detects MFS 2020, but there is no mouvements in virtual axis.
    like the game had no telemetry to send to game engine

    is anyone has this problem ??
  19. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    Just to be sure can you please confirm you have you followed all of the instructions:

    • This plugin installs and runs a separate application that it uses to get motion data from the game. This may require GameManager to be run as administrator when patching.
    • A config file is included with this application and is located in AppData\Local\SimTools\MFS2020. This file can be used to set the rate of data transmission, which by default is 100 Hz.
    • If you are having problems with motion data, try replacing the file SimConnect.dll in AppData\Local\SimTools\MFS2020. A different version of this file may work better on your system. Look for one in the game installation directory, or install the SDK and look in MSFS SDK\SimConnect SDK\lib.

    If you have and it is still not working can you please post pictures of all of your settings, including the Tuning Center while the game is running.
  20. Dirty

    Dirty Well-Known Member Gold Contributor

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    Hey @Icy7CE :)

    Could you tell me, which game variables you have used for surge, sway and heave in this plugin? I looked at them, but couldn't quite make sense of them.
    Also, are you sending them out raw, or is your extractor (SimConnect_UDP.exe) applying any filters or other modifications to them?

    Cheers,... Dirty :)