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SimTools v3 Public Beta

Discussion in 'Tutorials and Tips by the Developer' started by yobuddy, Sep 26, 2022.

  1. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    @Shoe @levers,
    I believe levers can help you get setup Shoe.
    Take care,
    yobuddy
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    You can use traditional pots or Hall Sensors.

    What you describe sounds more like interference or a faulty pot than a settings issue.

    Careful cable management, shielding and clip on Ferrite magnets may help with interference.
  3. gigi

    gigi Active Member

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    Hi Youbuddy, first of all thanks for your reply.
    Yes, I know that some plugins have a built in UDP Relay and in fact the F1 2020 plugin I'm using has it and I'm using it by inserting port 20778 in the plugin following what is indicated by "flipflop" here https://www.xsimulator .net/community/threads/simtools-v3-public-beta.17329/page-28#post-236318.
    As I wrote thanks to this I was able to make simtools and simhub work simultaneously (in simhub by indicating the same 20778 port).
    My problem now is that I don't know how set simdashboard as if I set in it port 20778 it does not work
  4. deeph46

    deeph46 Member

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    Hi noorbeast, I have perfectly eliminate the jaggy movement by zero'ed the Ki. All runs great now.
    BUT, there are no games will give feedback to my motion rig yet though. In testing in SMC3 ant Simtools testing page works great. Any ideas?
  5. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Have you setup your axis assignments?
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    Please post pictures of all of your settings.
  7. richdelta9

    richdelta9 Member Gold Contributor

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    I just uploaded a War Thunder game plugin. Please test it out and see if it is acting as expected. We will add Dash and Vibe if everything seems correct. Thank you!
    • Like Like x 1
    • Winner Winner x 1
    Last edited: Mar 19, 2023
  8. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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  9. deeph46

    deeph46 Member

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    My Motion Simulator:
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    I have now a working rig with the game running, what I do is tuning the values.
    And then Error Detected icon blinking when going into testing in Simtools and also in SMC3, ' Unable to start interface #1'.
    I did update the driver of WCH CH340 but not working either, still blinking.
  10. deeph46

    deeph46 Member

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    My Motion Simulator:
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    OK, I think I fix it lol
    If I'm using a small USB Hub, I can move the rig. If I plug USB directly to PC, Error is blinking.

    One more, Roll and Pitch is inverted, I meant that the Roll rig actually Pitch in Assettoo Corsa. How it can be??

    EDIT:
    Why this error came up?

    Warning - 19/03/2023 : Unable to start Interface #1
    Warning - 19/03/2023 : Unable to start Interface #1
    Warning - 19/03/2023 : Unable to start Interface #1
    Warning - 19/03/2023 : Unable to start Interface #1
    Last edited: Mar 19, 2023
  11. Mechromancer

    Mechromancer Active Member Gold Contributor

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    Idiot question: I'm getting the blue Plugins icon, meaning there's a new plugin, but when I go to the plugin manager, I can't tell which one is new. I browsed all the tabs.

    How can you tell which plugin is new or has been updated? :confused:
  12. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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  13. Mechromancer

    Mechromancer Active Member Gold Contributor

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    LOL! I looked at your image and was looking for a "red frame" around the new plugins. It literally took me like half an hour of going back and forth between your image and the plugins in ST before I noticed the blue triangle in the upper left corner.
    • Funny Funny x 1
  14. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Sorry buddy, I think the new plugin marker needs to be bigger, or a different color.
    They don't stand out as well as they did in the beginning with less plugins available.
    I will probably update it at some point.
  15. deeph46

    deeph46 Member

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    OK I have fixed all the problems, run like it should. But the Uno have to get external power or the yellow led near the pins if I turn it on it start to lit with dim. I dont know if it's faulty Uno or maybe the grounding? I have added Ferrites too.
    I'm using wiper motor, the torque is enough but the details little bit coarse.
    Is there any advantages using bigger motor to get more details? I mean more smoother?
  16. Mechromancer

    Mechromancer Active Member Gold Contributor

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    No, it's not a problem. I just didn't know what to look for and your red frame suckered me. :p
    • Funny Funny x 1
  17. Mechromancer

    Mechromancer Active Member Gold Contributor

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    My Motion Simulator:
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    Downloading War Thunder tomorrow. I'll get your plugin and report back.

    Thanx!
    • Like Like x 1
  18. gigi

    gigi Active Member

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    Last edited by a moderator: Mar 20, 2023
  19. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Sounds like it should work. :thumbs
  20. levers

    levers Active Member Gold Contributor

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    Thanks @yobuddy , I'm talking to him directly
    • Like Like x 1