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DIY 2 DOF on a budget

Discussion in 'DIY Motion Simulator Projects' started by Denis Mowberry, Aug 21, 2023.

  1. Denis Mowberry

    Denis Mowberry Member

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    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Please disregard this as soon as my account went to 257 it now will allow me to purchase thanks
  2. Denis Mowberry

    Denis Mowberry Member

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    My Motion Simulator:
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    I am having a great time with this but I have more questions than answers .I have pitch movement in test mode but no roll . These are my settings can you see if I have made a mistake entering it Untitled2.jpg Untitled3.jpg
  3. Denis Mowberry

    Denis Mowberry Member

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    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Untitled2.jpg Untitled3.jpg
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    The DIR box being checked orange in Axis Assignments or not determines which way each axis moves, this is what SimTools expects: https://www.xsimulator.net/community/faq/which-way-to-set-simtool-axis-movements.230/

    If pitch responds in Output Testing, which is where you should check Axis Assignments before messing with games, then roll should as well, if correctly configured. Is Output Testing working as expected?

    As an aside, looking at your existing Axis Assignments, be mindful that the the total allocation should be around 100%, or just a little over, in total: https://www.xsimulator.net/community/faq/axis-assignment-percentage-totals.120/
  5. Denis Mowberry

    Denis Mowberry Member

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    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Slowly making progress gave my granddaughter her first roller coaster ride but have a problem with my motors moving at different speeds are there settings I can change to adjust each motor
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    SMC3 is where the motor control and related response characteristics should be tweaked.
  7. Denis Mowberry

    Denis Mowberry Member

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    Just as I thought I had completed everything and could show off my finished it rig which was working fine it has stopped working . Testing in SMC3 shows everything working as it should with full movement but when I try output testing in sim tools game engine I get no movement . I don't think it is a hardware problem and I have not changed anything else I am a bit stuck as what to try.
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    If SMC3 is working as expected and nothing changed on the SimTools side my best guess would be the likes of antivirus interfering and disrupting communications.

    Try temporarily disabling AV and test, sometimes AV interference also forces a SimTools reinstall if it has messed with SimTools files.
  9. Denis Mowberry

    Denis Mowberry Member

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    My Motion Simulator:
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    Finally at the fine tuning stage .All the movements are there but a bit jerky. Can this be tuned out using the software or will it be like that until I upgrade the motors.
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    It would depend if the jerkiness is the result of settings or hardware, or both.

    Can you please post pictures of all of your settings.
  11. Denis Mowberry

    Denis Mowberry Member

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  12. Denis Mowberry

    Denis Mowberry Member

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    My Motion Simulator:
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    These are my settings can you tell me how to slow the movement down so as to make it not so jerky
  13. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    There seems to be a bit of noise associated with SMC3.

    With respect to SimTools settings for flight sims you can get away with much higher axis allocations, particularly for roll and pitch, which should be the dominant axis that are set up and refined first, before fiddling with any other axis. Surge should definitely not be the dominant axis.

    In conjunction with that, the larger the Tuning Center values, the smoother the motion over a larger range.

    So start with roll and pitch, set the axis allocation to say 80% each, capture the Tuning Center values, which will likely be higher than what you currently have, and tweak from there. As long as the jerkiness is not hardware related that should help smooth things out a bit.

    If using roll and pitch, rather than rate values Extra 1 and 2, use the Anti-Rollover checkbox. Anti RollOver is designed to eliminate the 180 degree in-game inversion in rolls and loops.
  14. Denis Mowberry

    Denis Mowberry Member

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    Is that 80% each way or 40% each way to give a total of 80
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    80% for Axis 1 and 2 for both roll and pitch, in GA you are unlikely to be at max range concurrently, aerobatics or flight combat would need to be a bit more conservative.
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    Also initially set the Tuning Center to 80 for both roll and pitch, but then immediately do a capture in the Tuning Center after flying around a bit, pushing the edges of the flight envelope but not crashing.
  17. Denis Mowberry

    Denis Mowberry Member

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    I have decided I need to upgrade my motors to get better performance from my rig . I will be using 24v geared motors but am not sure what speed to get , my options are 75rpm 120rpm 160 rpm or 300 rpm .Any advise on this please .
  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    It really depends on the design of the rig, 75rpm would likely suit most designs, but others could work depending on how much inherent design leverage here is, as there is a tradeoff of torque for speed.
  19. Denis Mowberry

    Denis Mowberry Member

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    Can you please explain design leverage
  20. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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