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FlyPT Mover

Discussion in 'FlyPt Mover' started by pmvcda, May 30, 2019.

  1. sallerding

    sallerding Member

    Joined:
    Jul 12, 2019
    Messages:
    67
    Location:
    Perth, Western Australia
    Balance:
    344Coins
    Ratings:
    +37 / 0 / -0
    My Motion Simulator:
    AC motor, Motion platform, 6DOF
    Ouch! I have had that procedure also. I feel your pain Pedro!
    • Agree Agree x 2
  2. Flymen

    Flymen Flymen Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, 6DOF
    @pmvcda

    Hi Pedro, Health comes before the new project, relax and take care of yourself because we want you in health in 2024.
    I have just finished a new 4DOF project (racing car for 3 screens) with esp32 and 4 motor on 500ppr encoder and with the same original program as for 6 DOF.

    I added two DC 24v motors for the seat belt and this without an encoder but rather with the direct option (brake) this gives very good results with asseto corsa game but against the brake data its at 1,000 as if I braked when the car is already stopped . Is it possible to add filters: the function (and).Exemple : Only if I have brake at 1.000 AND zero data 0.000 a longitudinal speed = brake 0.000 m/s, this way I could put my seat belt and start the game without being held in my seat before my departure .
    Happy Holiday and new year ( take care of you).:cheers

    Attached Files:

    Last edited: Dec 22, 2023
  3. tina540

    tina540 New Member

    Joined:
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    - 44Coins
    Ratings:
    +3 / 1 / -0
    My Motion Simulator:
    2DOF
    Hi, @pmvcda the new version coming out soon?
  4. PeterW

    PeterW alias Wickie

    Joined:
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    Occupation:
    Dipl. Ing. Mb (FH)
    Location:
    Germany
    Balance:
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    My Motion Simulator:
    6DOF
    The grass doesn't grow faster from pulling it up.....pls. see recent posts...
    • Like Like x 3
    • Agree Agree x 1
  5. tina540

    tina540 New Member

    Joined:
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    My Motion Simulator:
    2DOF
    @PeterW yes absolutely, the previous messages talk about the end of the year
  6. pmvcda

    pmvcda aka FlyPT

    Joined:
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    My Motion Simulator:
    6DOF
    @tina540 , @PeterW ,

    I'm right now working on it.
    But last 3 weeks where lost with my left kidney complaining.
    Everything is now solved and I'm now 100%.
    Unfortuntelly I will not be able to pull it for the end of the year. Please give me some more days. Sorry.

    ... Now looking at some problems with the new custom hook... Arghhhh
    It can now capture data from quaternions and transform matrixes, but there's some bugs and it's not easy to test.

    upload_2023-12-28_23-28-48.png
    • Friendly Friendly x 4
    • Like Like x 1
  7. tina540

    tina540 New Member

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    ah great, glad to see you back in good shape, it would also be especially for the implementation of wrc 23 with flypt
  8. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    Already in:

    upload_2023-12-28_23-37-3.png
    • Like Like x 2
    • Friendly Friendly x 2
  9. tina540

    tina540 New Member

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    My Motion Simulator:
    2DOF
    ah cool, how do I activate it?
    Last edited: Dec 29, 2023
  10. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
    6DOF
    ...On the new version, not on the old one
  11. tina540

    tina540 New Member

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    ok I understand better, How soon do you think you'll release it if everything is ready?
  12. Train Driver

    Train Driver New Member

    Joined:
    Dec 29, 2023
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    Location:
    Germany
    Balance:
    25Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    6DOF
    @pmvcda
    Hi pmvcda, is it possible to integrate support for the ZUSI 3 train simulator in the new version? It is a very realistic train simulator that sends the data of the acceleration values via a TCP server. The protocol is very well described. It would be the first train simulator that is supported in your program and I would be very happy about it. You can find the programm on the page www.zusi.de.
    greeting Alex

    Attached Files:

  13. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    OK, that's easy to add if they have the protocol. 30min
    • Like Like x 2
    • Old Old x 1
  14. tina540

    tina540 New Member

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    My Motion Simulator:
    2DOF
    @pmvcda happy new year to you, good health and thank you again for your work, take good care of yourself.
    • Like Like x 1
    Last edited by a moderator: Jan 1, 2024
  15. khairul nizam

    khairul nizam dadima

    Joined:
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    Occupation:
    Retails
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    My Motion Simulator:
    2DOF, DC motor
    So normally, what do you guys use the custom hook for?
  16. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    Get data from games/software without telemetry.
    But they have a problem, when there's updates the hooks might change address.
    Usually I use CheatEngine to look for the hooks and use the custom hook to test the values and directions.
    A good example is the old GTL where we get telemetry but it lacks rotations. In the next Mover release I'm getting rotations using hooks and the other data through telemetry.
    • Like Like x 2
    • Winner Winner x 1
  17. khairul nizam

    khairul nizam dadima

    Joined:
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    Occupation:
    Retails
    Location:
    Malaysia
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    My Motion Simulator:
    2DOF, DC motor
    @pmvcda I see.. Seems useful if the games are running from the same pc. I will try to take a look onto the Cheat Engine stuff because quite many people are using it.
    Btw, yesterday I got some time to test my F1 2023 with mover and guess what, I manage to get the telemetry into mover for a period of time. To be added, I was also able to forward the data from mover to simhub. I set the telemetry as 2021 in the game and use F1 2020(udp) in the mover. However, at certain stage/time, the connection seems unstable and keep on disconnected when it is auto recover. Once it is in disconnected mode, it's hard to get it connected back. In simhub, I am using f1 2021 and get my dashboard running well but, not for a long time until it's disconnected in the mover.
    Just wanna share my experience and I'm quite happy when it was able to read the data.
    Cheers
    • Informative Informative x 1
  18. Ronan Design

    Ronan Design Roman Design - Custom MSFS Scenery

    Joined:
    Jun 4, 2021
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    Occupation:
    Web Designer, MSFS Scenery Designer
    Location:
    Toronto, Canada
    Balance:
    1,281Coins
    Ratings:
    +66 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Hi, I'm having trouble connecting FlyPT Mover to American Truck Simulator. I copied the dll and when in desktop mode, the source connects and I can see the data. However when I launch the simulator in VR by using "-openvr" variable - FlyPT mover won't connect. What am I doing wrong?

    Any other general advice about ATS and ETS2? I just bought ATS on sale and want to get ETS2 too, but if i can't make it work with FlyPT Mover, it's no use...

    Also, one other question: are the "From suspension", "From Motor RPM" and "Traction loss" poses suitable for 2DOF rigs?
    Last edited: Jan 2, 2024
  19. tina540

    tina540 New Member

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    +3 / 1 / -0
    My Motion Simulator:
    2DOF
    hey hi @pmvcda , the profiles we are using at the moment as well as the settings will be compatible with the new version or will we have to start from scratch? THANKS
    Last edited: Jan 3, 2024
  20. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
    6DOF
    The setups are not compatible, but I will add an import feature (still not done but important to add).