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2Dof, 120w, on ps5 and pc

Discussion in 'DIY Motion Simulator Projects' started by delahaye, Jan 8, 2024.

  1. delahaye

    delahaye Member

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    My Motion Simulator:
    2DOF, Arduino
    Hi, 2dof with 2 motors 120w, a bridge VNH2SP30 with fan, an arduino, simtools v3, a dash screen, simhub.
    A big steel ball, potentiometers multiplied with gear wheel.

    Attached Files:

    • Like Like x 3
  2. delahaye

    delahaye Member

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    My Motion Simulator:
    2DOF, Arduino
    Working well with f1 23 on ps5, and EA WRC on pc!
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Nice work :thumbs

    Where did you get the motors from, as members are always looking for potential sources?
    • Like Like x 2
  4. delahaye

    delahaye Member

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    My Motion Simulator:
    2DOF, Arduino
    AliExpress... 120€ plus 60€ shipping for one...
    Only a little mistake, there is a little gap ( between terminal teeth) when the seat goes suddenly in other side right left or left right, but it's really acceptable.
  5. delahaye

    delahaye Member

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    2DOF, Arduino
    Can't post video? I don't find..
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Here is how to insert a video hosted elsewhere into a post: https://www.xsimulator.net/community/faq/insert-a-video-into-a-post.257/

    Do you mean the rig can laterally rotate? If so that could be controlled with a panhard rod between the bottom and top frame.
  7. delahaye

    delahaye Member

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    2DOF, Arduino
    No, there is a little gap in the axle of the motor when the axle change direction of rotation, due to the gap of the final teeths inside the reductor.
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
  9. delahaye

    delahaye Member

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    My Motion Simulator:
    2DOF, Arduino
    Yes! It's true, I'll put my seat on ajustable slide, and tried to put the weight more to the front. ( excuse me for mistakes in my English !)
    • Like Like x 1
  10. delahaye

    delahaye Member

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    My Motion Simulator:
    2DOF, Arduino
    I'm so happy for the result. Running on ps5 and pc, port gestion with simhub, and with a 75" screen all in 4k ( I don't understand why some guys fixe the screen on rig, in real, in car, the only thing don't move is the horizon !)
  11. delahaye

    delahaye Member

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    2DOF, Arduino
    • Winner Winner x 1
  12. delahaye

    delahaye Member

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    2DOF, Arduino
    • Like Like x 2
  13. ProjectF1

    ProjectF1 Member

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    My Motion Simulator:
    AC motor, Arduino, 4DOF
    good evening, I am very interested in your project, can you give me the minimum and maximum values of your settings for F1 23 on PS5 (in the tuning center)
    and also the % values in axis assignment?
    I tried to capture the values in play on F1 23 and I have the impression that the amplitude of movements are not very significant...
    THANKS

    Attached Files:

  14. delahaye

    delahaye Member

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    Hi!
    First thing, be carrefull you are in different Set ( 1&2) in your setup, put the same.
    I modified the min max tunning .
    For me you have to more axis level, stay in green, and adjust with profile intensity.

    Attached Files:

  15. delahaye

    delahaye Member

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    But all depends of speed of yours actuators, angle of your movement..
  16. delahaye

    delahaye Member

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    Sorry, I posted EAwrc for tunning, for f1, It's an old pic, I take a new this afternoon, don't remember if it's the last.

    Attached Files:

  17. ProjectF1

    ProjectF1 Member

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    My Motion Simulator:
    AC motor, Arduino, 4DOF
    Hi Delahaye,
    thank you for responding to my message, in fact the "set" does not correspond to the right profile (I did not send the right photo...)
    on the other hand what is strange, I did some tests with LFS and I really have the right movements which are perfectly reproduced.
    I really don't have the same feeling with F1 23 on PS5 (no real movement on acceleration or braking, the connecting rods move a few millimeters!
    I'm waiting for your parameters so I can compare.
    thank you again for your help!
  18. delahaye

    delahaye Member

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    My Motion Simulator:
    2DOF, Arduino
    Which kind of rig have you? I see 4 axles
  19. delahaye

    delahaye Member

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    My Motion Simulator:
    2DOF, Arduino
    You watch my video on f1 23, it's moving very well ( just I hate gear shift movement on deceleration..)
  20. delahaye

    delahaye Member

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    My Motion Simulator:
    2DOF, Arduino
    I have that, and blocked.

    Attached Files:

  21. delahaye

    delahaye Member

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    My Motion Simulator:
    2DOF, Arduino

    Attached Files: