1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

SIMHUB MOTION FOR SMC3

Discussion in 'DIY Motion Simulator Projects' started by Silyn, Jun 6, 2024.

  1. Silyn

    Silyn New Member

    Joined:
    Sep 14, 2023
    Messages:
    27
    Balance:
    - 4Coins
    Ratings:
    +18 / 0 / -0
    My Motion Simulator:
    3DOF
    Wotever has done the unthinkable and released SMC3 support in a very short period of time.

    upload_2024-6-6_0-59-6.png
    upload_2024-6-6_0-59-13.png

    This is (mostly) working on my DOFreality H3, and it feels incredible.
    Be sure to set axis resolution to 10 bit
    • Informative Informative x 2
    • Like Like x 1
  2. MatteKarla

    MatteKarla New Member Gold Contributor

    Joined:
    Sep 17, 2023
    Messages:
    25
    Balance:
    20Coins
    Ratings:
    +18 / 0 / -0
    My Motion Simulator:
    2DOF
    As of yesterday there is also support for 2DOF.

    He has also added built in support for using OpenXR Motion Compensation and having SimHub sending data as a virtual tracker. So no need for adding controller/tracker to your simulator.
    • Like Like x 1
  3. Silyn

    Silyn New Member

    Joined:
    Sep 14, 2023
    Messages:
    27
    Balance:
    - 4Coins
    Ratings:
    +18 / 0 / -0
    My Motion Simulator:
    3DOF
    Which is amazing for us with 1000W+ of bass shakers buzzing the unit too
  4. itsumairu

    itsumairu Active Member

    Joined:
    Dec 13, 2021
    Messages:
    202
    Occupation:
    Psychologist
    Location:
    Indonesia
    Balance:
    432Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    This is a great news! thanks for sharing.
    I've been test it, but I confuse how to limit my axis angle movement?
    I got my DIY motion system always off without limit the angle
  5. Silyn

    Silyn New Member

    Joined:
    Sep 14, 2023
    Messages:
    27
    Balance:
    - 4Coins
    Ratings:
    +18 / 0 / -0
    My Motion Simulator:
    3DOF
    I'd recommend joining the discord and posting your config, Wotever has been extremely responsive
  6. itsumairu

    itsumairu Active Member

    Joined:
    Dec 13, 2021
    Messages:
    202
    Occupation:
    Psychologist
    Location:
    Indonesia
    Balance:
    432Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Ok, I'll try to ask him there
  7. itsumairu

    itsumairu Active Member

    Joined:
    Dec 13, 2021
    Messages:
    202
    Occupation:
    Psychologist
    Location:
    Indonesia
    Balance:
    432Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    #update I've contact Wotever and he said that he will add the axis limit in next release. can't wait for it.
  8. Silyn

    Silyn New Member

    Joined:
    Sep 14, 2023
    Messages:
    27
    Balance:
    - 4Coins
    Ratings:
    +18 / 0 / -0
    My Motion Simulator:
    3DOF
    I made a video on my H3, and I set a limiter :)
  9. itsumairu

    itsumairu Active Member

    Joined:
    Dec 13, 2021
    Messages:
    202
    Occupation:
    Psychologist
    Location:
    Indonesia
    Balance:
    432Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Yeah, I did every limit setting there, but no axis limit as in simtools that works on my diy build.
    Wotever give me this picture. He will add it to the next releases.
    image.png
    • Informative Informative x 1
  10. ProjectF1

    ProjectF1 Member

    Joined:
    Jun 12, 2023
    Messages:
    43
    Occupation:
    Electrician
    Location:
    France
    Balance:
    239Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    AC motor, Arduino, 4DOF
    hello, I can't find the settings for the position of the platform at start-up, can you give me the adjustment parameter because I would like, to facilitate access, for it to be in the low position and not in the middle
    thank you, have a good day
  11. Silyn

    Silyn New Member

    Joined:
    Sep 14, 2023
    Messages:
    27
    Balance:
    - 4Coins
    Ratings:
    +18 / 0 / -0
    My Motion Simulator:
    3DOF
    The system moves to idle (centered) position when games start?
  12. ProjectF1

    ProjectF1 Member

    Joined:
    Jun 12, 2023
    Messages:
    43
    Occupation:
    Electrician
    Location:
    France
    Balance:
    239Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    AC motor, Arduino, 4DOF
    yes, the platform moves to the middle position when you stop the game
  13. Silyn

    Silyn New Member

    Joined:
    Sep 14, 2023
    Messages:
    27
    Balance:
    - 4Coins
    Ratings:
    +18 / 0 / -0
    My Motion Simulator:
    3DOF
    What is the problem?
  14. ProjectF1

    ProjectF1 Member

    Joined:
    Jun 12, 2023
    Messages:
    43
    Occupation:
    Electrician
    Location:
    France
    Balance:
    239Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    AC motor, Arduino, 4DOF
    I would like that when I start my simulator, the platform is in the low position (to be able to climb on it more easily, I'm starting to get old
    • Like Like x 1
  15. itsumairu

    itsumairu Active Member

    Joined:
    Dec 13, 2021
    Messages:
    202
    Occupation:
    Psychologist
    Location:
    Indonesia
    Balance:
    432Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    yes, you can do it with simhub. there's a section that control the "parking position". just like mine, I can get in and out easily now.
    • Like Like x 1
  16. itsumairu

    itsumairu Active Member

    Joined:
    Dec 13, 2021
    Messages:
    202
    Occupation:
    Psychologist
    Location:
    Indonesia
    Balance:
    432Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    This is my rig setup, it move to idle/ready position from "parking" position when the game is start or when the motion is enabled. and if we close the game, it move to parking position again.




    Screenshot 2024-09-11 145318.jpg Screenshot 2024-09-11 145240.jpg
  17. ProjectF1

    ProjectF1 Member

    Joined:
    Jun 12, 2023
    Messages:
    43
    Occupation:
    Electrician
    Location:
    France
    Balance:
    239Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    AC motor, Arduino, 4DOF
    thank you very much, I will look at these settings this evening!
  18. ProjectF1

    ProjectF1 Member

    Joined:
    Jun 12, 2023
    Messages:
    43
    Occupation:
    Electrician
    Location:
    France
    Balance:
    239Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    AC motor, Arduino, 4DOF
    I found the parameter for the parking position, thank you for your help

    Attached Files:

    • Like Like x 2
  19. izolyator

    izolyator Member

    Joined:
    Mar 27, 2024
    Messages:
    43
    Balance:
    228Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino
  20. Silyn

    Silyn New Member

    Joined:
    Sep 14, 2023
    Messages:
    27
    Balance:
    - 4Coins
    Ratings:
    +18 / 0 / -0
    My Motion Simulator:
    3DOF
    Yup, for all 3/4 dof based, no 6dof Stewart platforms yet
    • Like Like x 1