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Witmotion to OpenXR tool

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by countocoblt, May 1, 2024.

  1. countocoblt

    countocoblt New Member

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    My Motion Simulator:
    4DOF
    Shameless self promotion (or in fact not)
    In the below link you can find a small tool I made to dump the data coming from witmotion on roll + pitch to a mmf file for OpenXR motion compensation or to UDF.
    I am having way better results with this. I use this in combination with my rig + flypt for the rig, but bypass flypt for the data of Witmotion.

    https://github.com/countcobolt/Witmotion_UDP_Export/tree/main

    Hope you enjoy!

    Disclaimer: I am absolutely not a programmer, so if you want to fork and improve the code, feel free
    Disclaimer 2: I am lazy and it works for me, no guarantees bugs will be fixed :)
    • Like Like x 1
  2. dgiatr

    dgiatr Member Gold Contributor

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    Nice! Can i use it with simtools v3 + dof reality p3 for IL2 sturmovik?
    Thank you!
  3. countocoblt

    countocoblt New Member

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    My Motion Simulator:
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    If this support udp or mmf and you only need roll/pitch, then yes. I don't use simtools nor IL2
  4. dgiatr

    dgiatr Member Gold Contributor

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    Yes it supports udp. Thank you.
  5. duckdown

    duckdown New Member

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    Hello, I like the use of your software for getting a Witmotion sensor to communicate with FlyPT Mover. Is there an easy way to add support for all of the axes used in a 6 DOF platform besides pitch and roll?

    Thanks
  6. countocoblt

    countocoblt New Member

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    My Motion Simulator:
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    Hi the sensor would not allow this to do accurate and I cannot read this directly from it. Hence the limitation to pitch and roll.
  7. duckdown

    duckdown New Member

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    Ok, that makes sense. Does the program look at yaw? I thought I might have seen a version on Reddit that adds yaw.

    Thanks again.