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Question 2DOF - all controls inverted - FlyPT

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by Jango, Dec 2, 2024.

  1. Jango

    Jango Member

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    Hi everyone,

    I need some advice/ assistance with flypt. I have a very simple 2DOF rig with the motors at the back.

    Pics are here:
    https://www.xsimulator.net/communit...d-compact-motion-platform-for-msfs-wip.19126/

    However, I'm not having issues with Flypt. The issue appears simple, all controls are inverted - That is:
    - I pitch up with my joystick, the rig pitches down and vice versa.
    - I roll right with my joystick, the rig rolls left and vice versa.

    I have tried all combinations, but i also could not find documentations guiding me on L1-L6 position/ dimensions as well as the motor positions.
    I'm attaching the snapshot from the rig setting in flypt.

    Kindly send me your suggestions.

    Thanks a lot.

    Attached Files:

    Last edited: Dec 2, 2024
  2. GWiz

    GWiz Active Member

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    My Motion Simulator:
    DC motor, Arduino, 6DOF
    If you are needing to reverse the motion for pitch or roll, you can put a minus before the value shown in the "In gain/flip" Found in the "Pose: Pose from motion" box.

    As there is no picture shown for the rotating 2 DOF, you'll need to play around with the values and see the difference they make to the 3D viewer to work out which ones to change for the distance between your actuators and the distance to the seat.
    • Like Like x 1
  3. Attyla.pl

    Attyla.pl Active Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    I have an identical arrangement of engines 2DOF.png

    Attached Files:

  4. Jango

    Jango Member

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    Ok thank you. I'm not at home at the moment, i'll check by the 23rd Dec. Thanks again.
  5. Jango

    Jango Member

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    Thanks a lot Attyla,i'll try your file once i'm back home.