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SimTools Presets 2DOF JRK seat mover, big worm gears

Discussion in 'Game Engine axes presets' started by bsft, Nov 6, 2013.

  1. bsft

    bsft

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    reserved till later , when I get time to add details 2013-08-13 13.02.57.jpg
  2. bsft

    bsft

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    Sorry, been busy, here you go
    Ok, I am not going to attach a file as I found that once it is copied, I then have to spend 30 mins or more setting the correct direction of my motors/actuators to suit my sim.
    So I Suggest this, with each game, set your forces to a % , then set the motors/actuators to go in the right direction you need, go to tuning centre while in a game, capture max min , and manually change the numbers to suit.

    Dirt 3
    Sway 35% max 25, min 25
    Surge 35% max 18 , min 26
    Heave 30% max 3, min 3
    Pitch 63% max 11, min 11
    Roll 68% Max 3.8 min 3.8

    Race 07
    Sway 56% max 19 , min 19
    Surge 60% max 22, min 22
    Heave 9% max 0.21, min 0.21
    Pitch 55% Max 0.18 , min 0.18
    Roll 55% max 0,05, min 0,05

    GRID2
    Sway 60% max 24, min 24
    Surge 60% max 18, min 26
    Heave 70% max 0.6, min 0.6
    Pitch 33% max 8, min 8
    Roll 40% max 6.3, min 6.3

    Dirt Showdown
    Sway 50% max 13, min 13
    Surge 50% max 8, min 12
    Heave 50% max 2, min 2
    Pitch 40% max 5.5, min 5.5
    Roll 50% max 5.5, min 5.5
    • Like Like x 1
    • Informative Informative x 1
  3. boons4

    boons4 New Member

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    Not sure can we post here to ask for iracing setting the axis force? Is there a standard recommended force say 60?? Thanks
  4. bsft

    bsft

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    not that I know of, yo may just have to use the tuning centre to find your own numbers.
  5. hyper1966

    hyper1966 Domenic

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    hi
    Here is programs that I did, with all mine setting 2DOF system JRK, I bought it from David (bsft) , some setting were from David (bsft), as well with a description of all axis .
    Needs some improvement with Axis SWAY, SURGE,HEAVE, PITCH, ROLL,YAW as I still trying to under stand ,what they all do and mean. Thanks Dom

    SIMULATOR SETTINGS
    AXIS
    SWAY= LEFT AND RIGHT BODY ROLL
    SURGE= MAX= ACCERATION AND MIN = BRAKE
    HEAVE= BUMPS ON ROAD
    PITCH= UP AND DOWN HILLS
    ROLL= LEFT AND RIGHT, BANKS ,BUMPS WORKS OPPOSITE TO SWAY
    I Have listed in post below Thanks Dom
    Last edited: Feb 12, 2014
  6. hyper1966

    hyper1966 Domenic

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    My Motion Simulator:
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    I try it again
    DIRT 3 TUNING CENTRE
    SWAY 35% 25 25
    SURGE 35% 12 26
    HEAVE 30% 3 3
    PITCH 50% 11 11
    ROLL 50% 10 10
    LIVE FOR SPEED TUNING CENTRE
    SWAY 50% 25 25
    SURGE 50% 10 10
    HEAVE 10% 3 3
    PITCH 50% 3 3
    ROLL 50% 10 10
    DIRT 2
    SWAY 50% 20 20
    SURGE 40% 25 -18
    HEAVE 10% 6 6
    PITCH 50% 5 5
    ROLL 50% 5 5
    GT LEGENDS MAX MIN
    SWAY 50% 1 1
    SURGE 50% 2 2
    HEAVE 10% 1 1
    PITCH
    ROLL
  7. hyper1966

    hyper1966 Domenic

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    RFACTOR
    SWAY 50% 20 20
    SURGE 50% 20 -20
    HEAVE 10% 15 15
    PITCH 50% 20 20
    ROLL 50% 20 20
    GTR 2 MAX MIN
    SWAY 50% 20 20
    SURGE 10% 50 0.5
    HEAVE 10% 6 6
    PITCH
    ROLL
    RFACTOR 2 MAX MIN
    SWAY 50% 3 3
    SURGE 50% 3 3
    HEAVE 20% 2 2
    PITCH 50% 5 5
    ROLL 50% 15 15
    F1 2012 MAX MIN
    SWAY 50% 25 25
    SURGE 50% 35 25
    HEAVE 20% 1.5 1.5
    PITCH 50% 5 5
    ROLL 50% 5 5
    RACE 07
    SWAY 56% 4 4
    SURGE 60% 4 3
    HEAVE 9% 1 1
    PITCH 55% 5 5
    ROLL 55% 10 10
  8. hyper1966

    hyper1966 Domenic

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    My Motion Simulator:
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    F1 2013
    SWAY 50% 25 25
    SURGE 50% 35 25
    HEAVE 20% 1.5 1.5
    PITCH 50% 5 5
    ROLL 50% 5 5
    GRID 2
    SWAY 60% 40 40
    SURGE 60% 60 36
    HEAVE 20% 0.6 0.6
    PITCH 33% 8 8
    ROLL 50% 10 10
    RICHARD BURNS RALLY
    SWAY 50% 35 35
    SURGE 50% 35 35
    HEAVE 10% 8 8
    PITCH 50% 15 15
    ROLL 50% 25 25
    DIRT SHOWDOWN
    SWAY 50% 25 25
    SURGE 50% 40 50
    HEAVE 50% 2 2
    PITCH 40% 6 6
    ROLL 50% 4 4
    NFS HOT PURSUIT
    SWAY 10% 20 20
    SURGE 50% 15 25
    YAW 8% 1 1
    Sorry about all post, it would not let me put, on one post thanks Dom
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  9. bsft

    bsft

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    Thanks Domenic
  10. Roel

    Roel New Member

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    Hello,

    So when in Iracing i open tuning center fill in the above row the % and in the lowest two rows the numbers? Does the percentage has to be the same as the axis configuration? Thank you
  11. bsft

    bsft

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    screen shot please?
  12. Roel

    Roel New Member

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  13. bsft

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  14. Roel

    Roel New Member

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    My Motion Simulator:
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    Ok thank you, but the only think i dont understand is:
    Example, if its surge, untick the box above it and use 2 numbers, smaller number for kick in gears, larger
    number for braking.
    You will have it tune it a bit till you find a number(s) you like.
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  15. bsft

    bsft

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    theres a tick box next to the word "surge" if its unticked, you can put 2 different numbers in. If its ticked, you can only put one number in and its copied in max and min.
    With the forces, usually surge, with a smaller number in max, gives you that "throw back in your seat" jolt when you step on it and also may give a gear change jolt going up the gears. When you hit the brakes, the idea is not to get jolted forward, but to have a feeling that you are under brakes. Hence a large number min.
    Does that help?
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  16. Roel

    Roel New Member

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    Hello,

    Thank you for you help. Now i start IRacing and and click op MINMAX START the numbers are like 5.12312421412 and so on. Then i press STOP MINMAX I can change them but like Heave i cannot put in 0.5 or 0.05... Only 1 and above. Then I press SAVE SETTINGS. is this the correct? And then i have to restart the game?
  17. bsft

    bsft

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    thats weird, I dont have iracing, but as far as I know, you should be able to set the heave number below 1. I only have race 07 , grids, dirts, and I can set the heave to 0.05 on max and min.
    Are you setting the profile in a single player or some area that the green numbers are still or off when you pause the game?
    I know if I try to set profiles, in race 07 in multiplayer, the fact the numbers are constantly changing stops me from adjusting. Hence I go to a single player run first.
    Perhaps post a pic of what you are trying to change please
  18. RufusDufus

    RufusDufus Well-Known Member

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    Hi, The issue is that iRacing add gravity (1G) to the heave output so the idle position is always 1 and then goes up and down from here. It actually makes heave less useful with iRacing because as soon as you scale it in simtools to get good movement the offset is so great your sim doesn't sit in the center of travel which effects all the other DOFs as well.
  19. bsft

    bsft

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    That might be a plugin issue with need to be brought to attention on the iracing plugin thread , just start a new thread here http://www.xsimulator.net/community/forums/simtools-plugins.135/
  20. Roel

    Roel New Member

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    Thank you. Thats the problem i guess... And the little problem i have is that sometimes the road is straight and the jrkś lean a little bit to the right...