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Showroom 1/20 model of a 2DOF simulator for software and electronic tests

Discussion in 'DIY Motion Simulator Projects' started by petrus, Jan 6, 2015.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    +10,907 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    How do you go with the ripple strips in LFS? I find I can set up a pretty good profile where they feel real at low speed, but I can't keep it realistic at high speed.
  2. bsft

    bsft

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    I could be wrong, but I understand servos, especially RC servos, are very twitchy, so they are good for a base model, but to use them to try to recreate motion and try to set a decent profile, doesnt really work.
    • Agree Agree x 1
  3. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

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    CAD Detailer
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    +1,684 / 23 / -2
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT, 6DOF
    What happens at high speed, if the motion is way to harsh you can put a boundary filter on the heave force. ?
    • Useful Useful x 1
  4. petrus

    petrus Member

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    Last update :
    model_3.jpg
    I added a fan for roller coaster simulation. I don't have the plugging yet so I can't test it in the game, can we extract the speed data on extra1 value in no limits coasters ?
    • Like Like x 2
  5. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    Zug, Switzerland
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    +3,322 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    Yes, speed (in [m/s]) is included as Extra1 and Dash1.
    • Like Like x 1