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First attempt at a 2DOF motion sim

Discussion in 'DIY Motion Simulator Projects' started by SilentChill, Jul 24, 2014.

  1. SilentChill

    SilentChill Problem Maker

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Good by my first born sim may you rock away in sim heaven

    20150602_213341.jpg
    • Like Like x 3
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    At least you have the numerous videos to remember it by and I suspect those will continue to draw newbies to Xsimulator.net for some time to come.
    • Friendly Friendly x 1
  3. nachofly

    nachofly New Member

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    yup, i found them really awesome bran new shinny super motors...1200 bucks each... so yeah... no bueno for me.
    • Like Like x 1
  4. Agosky

    Agosky New Member SimAxe Beta Tester Gold Contributor

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    Wow, that is/was a sweet rig @SilentChill!
    One question: How did you set up traction loss axis in Simtools for RBR, as game plugin does not support it directly?
  5. SilentChill

    SilentChill Problem Maker

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    I honestly cant remember , is there no extra axis ?
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    By all means post in your native language @cabexaz but please do also include an English translation via Google Translate. It saves other members time trying to work out who may need help and who is just posting a comment.

    We have bi-lingual speakers from many different language group so if Google Translate really messes it up they can help clarify what was intended.

    There is a specific section for native language based social interactions: http://www.xsimulator.net/community/#international-social-chats-and-conversations.155
  7. mariano68

    mariano68 Active Member

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    My Motion Simulator:
    2DOF, Arduino, 4DOF
    Si es solo para montaña rusa, creo que tendrias que ponerte a leer sobre simuladores tipo "joyriders" http://www.xsimulator.net/joyrider-motion-simulator/ que a mi parecer seria lo que mejor sensación te va a dar.
    El resto es todo lo mismo, Sintools soporta No limits 2 y con eso tienes para hacer las rollercoasters que quieras.

    If you only want to ride rollercoasters, I think a joyrider sim type will fit your needs best. Simtools has support for "No limits 2" and you can do any rollercoaster with that prog.
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
  9. cabexaz

    cabexaz cabexaz colombia

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, Joyrider, SimforceGT, Motion platform, 4DOF, 6DOF
    you can tell me what function the center engine and how it connects
    [​IMG]
  10. cabexaz

    cabexaz cabexaz colombia

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, Joyrider, SimforceGT, Motion platform, 4DOF, 6DOF
    I find just as do the connection of 2 engines
    [​IMG]
  11. mariano68

    mariano68 Active Member

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    My Motion Simulator:
    2DOF, Arduino, 4DOF
    That's for traction loss

    Sorry @SilentChill , I don't want to bother in your thread, I really like your old sim :)
  12. Sebj

    Sebj Active Member

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    My Motion Simulator:
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    @SilentChill , Fanastic build of the 3DOF rig.

    Been watching your videos, you have them setup to move quite a bit with the DK2, do you every get motion sick?
  13. SilentChill

    SilentChill Problem Maker

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    @Sebj I dont suffer from any motion sickness at all so no its all good
  14. helisfreak

    helisfreak Member

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    Hi, where can I download the full res of the wiring diagram? thank you.
  15. Jamburglar

    Jamburglar Member Gold Contributor

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    @SilentChill I am going to shamelessly rip off this design. It looks amazing. You don't mind, do you? Any lessons learned? Suggestions? Still looking for good motors. Ordered mm and have ard for testing.
  16. SilentChill

    SilentChill Problem Maker

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    This was an easy easy straight forward build. Nothing really too taxing to be honest. As long as you get your COG right you shouldnt have any problems.
  17. Jamburglar

    Jamburglar Member Gold Contributor

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    I just snagged some motors. @Pit seems to think they're too fast. We will see. Keeping fingers crossed.
    http://www.ebay.com/itm/351158629824
  18. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, 6DOF
    Already commented in your thread: "60-80RPM would be fine, if you have to reduce the speed you have to reduce the power, that means you have less torque at least."
  19. Playsimulator

    Playsimulator Member Gold Contributor

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  20. Pedro Silva

    Pedro Silva New Member

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    My Motion Simulator:
    2DOF, Arduino
    Hi @SilentChill !
    I know it may be way too late to go back with this given your advanced stage on your 6DoF, but i must ask you couple things about your 3DoF cause thats the kind i chose to be my first project... Im sorry if the answers are in your thread, but i couldnt find going thru the 7 pages... Here we go:
    1) Did you use @eaorobbie 2DoF RC model Arduino code in your project, or @RufusDufus tools? Or any of them? If any, is it possible to share the final code you used in your 3DoF?
    2) Could you post the screenshot of your axis assignment, interface settings and tuning of SimTools that you used for NoLimits Rollercoaster?
    3) If you had to built it all over again, would you flip to metal frames and bases or would still use wood like you did?

    Thanks and cheers!!