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Are YOU a NEW MEMBER? Introduce HERE!

Discussion in 'New users start here - FAQ' started by fermevc, Jun 20, 2009.

  1. anehtni

    anehtni New Member

    Joined:
    Sep 12, 2015
    Messages:
    1
    Location:
    Spain
    Balance:
    200Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Hello everyone,

    First of all sorry for my english, My name's Pablo and I'm from Spain.

    It's a pleasure for me to become a part of this community, I want to build a 2dof DIY motion simulation, so I registered because I think this sofware it´s going to be a part for my project.

    Best Regards
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,044
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,962Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @anehtni.

    You have come to the right place for DIY motion simulation software, information and support from a very active community.

    Have a look at existing member builds for ideas and inspiration for your 2DOF project: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find the FAQ section covers many detailed topics: http://www.xsimulator.net/community/faq/

    We have a glossary for all those pesky acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.

    If you feel you need to the you can post in your native language, but please do also include an English translation via Google Translate. It saves other members time trying to work out who may need help and who is just posting a comment.

    We have bi-lingual speakers from many different language group so if Google Translate really messes it up they can help clarify what was intended.

    There is a specific section for native language based social interactions: http://www.xsimulator.net/community/#international-social-chats-and-conversations.155

    Good luck with your project.
  3. lukas12

    lukas12 Member

    Joined:
    Sep 16, 2015
    Messages:
    52
    Location:
    Poland
    Balance:
    118Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,044
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,962Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  5. insanegr

    insanegr !N$@n€

    Joined:
    Jan 14, 2014
    Messages:
    504
    Location:
    Athens
    Balance:
    16,718Coins
    Ratings:
    +499 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
  6. lukas12

    lukas12 Member

    Joined:
    Sep 16, 2015
    Messages:
    52
    Location:
    Poland
    Balance:
    118Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello, thank you for accepting to forum
  7. apiazza2010

    apiazza2010 New Member

    Joined:
    Sep 17, 2015
    Messages:
    1
    Location:
    Melbourne,FL
    Balance:
    258Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    my name is Andrea, i'm a grad student in MechE, i'm building my own sim at home to use for F1 racing (on a budget), learning how to get everything setup for the big step next year where I will be building a sim for the school (hopefully the project gets funded...)
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,044
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,962Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Like Like x 1
  9. lukas12

    lukas12 Member

    Joined:
    Sep 16, 2015
    Messages:
    52
    Location:
    Poland
    Balance:
    118Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello apiazza2010
  10. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,751Coins
    Ratings:
    +3,322 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    LOL! After more than 5 year! Welcome alive! :)
    • Funny Funny x 1
  11. lujanie

    lujanie New Member

    Joined:
    Jun 21, 2010
    Messages:
    7
    Balance:
    96Coins
    Ratings:
    +1 / 0 / -0
    yeah! I m back.. I can do it! :grin
  12. matrixpascal

    matrixpascal Member

    Joined:
    Dec 27, 2013
    Messages:
    38
    Balance:
    305Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    je suis ici avec mon nouveau simulateur qui se déplace.
    seulement ici est qu'il ne bouge pas avec tous les jeux qui me plaisent moins.
    Je espère trouver une solution ici.
    voloila mon simulateur
    • Like Like x 1
  13. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,044
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,962Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    You can indeed do it @lujanie!

    Also have a look at existing member builds for 2DOF ideas and inspiration: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    There are some very detailed tutorials here: http://www.xsimulator.net/community/faq/sim-building-tutorials.48/

    You will find the FAQ section covers many detailed topics, covering all aspects of DIT sumulator building: http://www.xsimulator.net/community/faq/

    We have a glossary for all those pesky acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.

    Good luck with your project.
    • Like Like x 1
  14. matrixpascal

    matrixpascal Member

    Joined:
    Dec 27, 2013
    Messages:
    38
    Balance:
    305Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,044
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,962Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Google Translation - I'm here with my new simulator which déplace.seulement here is that it does not move with all the games that I like moins.Je hopes to find a solution ici.voloila my simulator

    By all means post in your native language @matrixpascal but please do also include an English translation via Google Translate. It saves other members time trying to work out who may need help and who is just posting a comment.

    We have bi-lingual speakers from many different language group so if Google Translate really messes it up they can help clarify what was intended.

    There is a specific section for native language based social interactions: http://www.xsimulator.net/community/#international-social-chats-and-conversations.155

    Best to start your own project thread here and add some details about your simulator: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/
    • Agree Agree x 1
    Last edited: Sep 19, 2015
  16. lujanie

    lujanie New Member

    Joined:
    Jun 21, 2010
    Messages:
    7
    Balance:
    96Coins
    Ratings:
    +1 / 0 / -0
    I m starting with the virtual version by Need for Speed\SimTools Game Manager\SketchUp following the tutorial.
    SimTools Game Manager works fine with SketchUp if I use "Output Testing" but when I disable testing and I run Need for speed nothing happens..
    I m wrong, but I don't understand where... now I looking for some thread about..
    Any suggestion is well appreciated:think
  17. Blame73

    Blame73 Well-Known Member

    Joined:
    Nov 6, 2014
    Messages:
    1,213
    Location:
    Italy
    Balance:
    8,281Coins
    Ratings:
    +1,115 / 2 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    I suggest you opened your own thread where people could better follow your project and help you with any problems.
    Welcome (back)!
    • Agree Agree x 1
  18. killersaint

    killersaint New Member

    Joined:
    Sep 19, 2015
    Messages:
    1
    Occupation:
    Education IT
    Location:
    Melbourne, Australia
    Balance:
    743Coins
    Ratings:
    +1 / 0 / -0
    Hi guys, brand spanking new member here. From Melbourne Australia. Come to basically, learn and be inspired to build 2 motion Sims, one for me, and one for the old man (Dad). He's semi retired due to cancer. But a mad racing nut, he has a wheel but gets annoyed mounted on the table/desk. So I'm wanting to encourage something he'll enjoy. Now... I must get reading.
    • Friendly Friendly x 1
  19. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,044
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,962Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Another Aussie joins the fold, welcome @killersaint!

    You have come to the right place for DIY motion simulation software, information and support from a very active community. There is plenty of reading to do but these may help you refine your ideas:

    Have a look at existing member builds for ideas and inspiration: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find the FAQ section covers many detailed topics: http://www.xsimulator.net/community/faq/

    We have a glossary for all those pesky acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.

    Good luck with your projects.
  20. lujanie

    lujanie New Member

    Joined:
    Jun 21, 2010
    Messages:
    7
    Balance:
    96Coins
    Ratings:
    +1 / 0 / -0
    Hi, I solved my problem.. I didn't do the patching procedure for my game.. sometime it needs only to read the documentation..
    now it works fine, let's go for next step;)