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value1

NoLimits Rollercoaster Simulation Plugin 2.0.1.17

SimTools game plugin for NoLimits Rollercoaster Simulation

  1. AceOfSpies

    AceOfSpies Living the Dream!

    Joined:
    May 8, 2012
    Messages:
    260
    Location:
    Kilwinning, Scotland
    Balance:
    19,614Coins
    Ratings:
    +244 / 1 / -0
    My Motion Simulator:
    3DOF, DC motor, JRK, Motion platform
    Possibly - the version on NLS 2 site is shown as 2.2.1.3
    • Useful Useful x 1
  2. lustigio

    lustigio New Member

    Joined:
    Nov 27, 2015
    Messages:
    18
    Occupation:
    Blaster
    Location:
    Adelaide
    Balance:
    155Coins
    Ratings:
    +19 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK
    Does the demo version output data? Because I can't get it to work either.
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,032
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,890Coins
    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Like Like x 2
  4. lustigio

    lustigio New Member

    Joined:
    Nov 27, 2015
    Messages:
    18
    Occupation:
    Blaster
    Location:
    Adelaide
    Balance:
    155Coins
    Ratings:
    +19 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK
    Well that's that then :D
    • Agree Agree x 2
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,032
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,890Coins
    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    For me NL2 is worth buying, the motion is fun but add the Rift and it is just an awesome experience!
    • Agree Agree x 2
    • Like Like x 1
    Last edited: Dec 22, 2015
  6. shannonb1

    shannonb1 Well-Known Member

    Joined:
    Mar 12, 2008
    Messages:
    1,107
    Occupation:
    Sales Intelligence
    Location:
    Virginia
    Balance:
    8,909Coins
    Ratings:
    +598 / 5 / -0
    My Motion Simulator:
    2DOF, AC motor, Arduino, JRK, 4DOF
    Little pissed, so i bought the damn game and the same issue as the demo. Ive added telemetry, updated the patch, corrected the location. Using the steam version still doesnt work.
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,032
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,890Coins
    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    I am guessing the Steam version is on @value1's radar, as others have reported issues with it.
    • Like Like x 1
  8. lustigio

    lustigio New Member

    Joined:
    Nov 27, 2015
    Messages:
    18
    Occupation:
    Blaster
    Location:
    Adelaide
    Balance:
    155Coins
    Ratings:
    +19 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK
    I also bought the full version (Steam) and had issues. I added --telemetry , ran Game Manager as Admin then patched steam folder. It still didn't work so I re-patched the x64 folder and it works. It never said "Patch Successful" but it works.
    • Informative Informative x 2
  9. Historiker

    Historiker Dramamine Adict Gold Contributor

    Joined:
    Dec 16, 2010
    Messages:
    2,160
    Occupation:
    Retired
    Location:
    Michigan USA
    Balance:
    9,195Coins
    Ratings:
    +2,161 / 19 / -1
    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform, 6DOF
    25% off on Steam Holiday Sale until Jan 4, just say'in :)
    • Informative Informative x 1
  10. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,750Coins
    Ratings:
    +3,322 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    I just can confirm:
    Simtools runs fine with GameManager in admin and/or normal mode with the current plugin V2.2.0.2 and the actual NoLimits V2.2.3.0 in 32-bit and 64-bit mode from Steam and stand-alone under Windows 7 and Windows 10.
    Installation instructions here.
    And you can point to any directory BTW, it doesn't matter which ;)

    There is a known bug though: You must re-start SimTools when you close NoLimits and start again.
    Last edited: Dec 23, 2015
  11. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,643
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,557Coins
    Ratings:
    +3,487 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Me ! Me ! Please Sir I have a question !!
    • Funny Funny x 1
  12. Historiker

    Historiker Dramamine Adict Gold Contributor

    Joined:
    Dec 16, 2010
    Messages:
    2,160
    Occupation:
    Retired
    Location:
    Michigan USA
    Balance:
    9,195Coins
    Ratings:
    +2,161 / 19 / -1
    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform, 6DOF
    Darn, you changed your post removing "any questions?". I wanted to know what the air speed of the African swallow carrying a coconut was.....
    • Funny Funny x 3
  13. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,750Coins
    Ratings:
    +3,322 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    "42" maybe? ;)
    • Funny Funny x 2
  14. AceOfSpies

    AceOfSpies Living the Dream!

    Joined:
    May 8, 2012
    Messages:
    260
    Location:
    Kilwinning, Scotland
    Balance:
    19,614Coins
    Ratings:
    +244 / 1 / -0
    My Motion Simulator:
    3DOF, DC motor, JRK, Motion platform
    My "issues" with NLS2 have been resolved by uninstalling simtools, re-installing simtools, and re-patching the plugin. This is a steam installation and now everything is working as it should be.
    • Like Like x 1
    • Useful Useful x 1
  15. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,573
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,370Coins
    Ratings:
    +2,844 / 39 / -0
    My Motion Simulator:
    AC motor, Motion platform
    Its epic :thumbs, works for me - I might have missed it, but what is Extra 1 for?
  16. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,750Coins
    Ratings:
    +3,322 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    Extra1 is speed in [m/s]
  17. shannonb1

    shannonb1 Well-Known Member

    Joined:
    Mar 12, 2008
    Messages:
    1,107
    Occupation:
    Sales Intelligence
    Location:
    Virginia
    Balance:
    8,909Coins
    Ratings:
    +598 / 5 / -0
    My Motion Simulator:
    2DOF, AC motor, Arduino, JRK, 4DOF
    Wait why @value1 do I need to restart? My gaming machine, the manager? the game engine? which and when?
  18. shannonb1

    shannonb1 Well-Known Member

    Joined:
    Mar 12, 2008
    Messages:
    1,107
    Occupation:
    Sales Intelligence
    Location:
    Virginia
    Balance:
    8,909Coins
    Ratings:
    +598 / 5 / -0
    My Motion Simulator:
    2DOF, AC motor, Arduino, JRK, 4DOF
    ok it started working now lol!
    • Like Like x 1
  19. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,643
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,557Coins
    Ratings:
    +3,487 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    @value1 I think you know my question ......but....... have you had any success sorting the problem of going from -180 to +180 and throwing the rig to the opposite end when doing 360 degree rolls and and Yaw ?? Or is it just undoable ?

    Cheers anyways top man top work we all love you ;)
  20. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,750Coins
    Ratings:
    +3,322 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    to be honest I didn't yet take the time to sort this out. Does it male a difference, if it switches from -180 to +180 versus switching from 0 to 360?