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proyecto forcefeedback arduino

Discussion in 'DIY peripherals' started by nicko_esx, Jan 20, 2014.

  1. Thiago Datsch

    Thiago Datsch New Member

    Joined:
    Nov 26, 2015
    Messages:
    2
    Location:
    Brazil
    Balance:
    156Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, AC motor, SCN5, SCN6, SimAxe, Arduino, JRK, Joyrider, SimforceGT, Motion platform, 4DOF, 6DOF
    Hi friend, good evening
    My Name Thiago, I'm Making a steering wheel fully domesticated, I want him Updates To Force FeedBack.

    Of Refusal to Play Euro Truck Simulator, So that not Entendir the Toll Scheme and if you Trasnformou Arduino To UnoJoy.

    I thank the attention

    "Used Google Translate"
    • Like Like x 1
  2. Thiago Datsch

    Thiago Datsch New Member

    Joined:
    Nov 26, 2015
    Messages:
    2
    Location:
    Brazil
    Balance:
    156Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, AC motor, SCN5, SCN6, SimAxe, Arduino, JRK, Joyrider, SimforceGT, Motion platform, 4DOF, 6DOF
    Hi friend, good evening
    My Name Thiago, I'm Making a steering wheel fully domesticated, I want him Updates To Force FeedBack.

    Of Refusal to Play Euro Truck Simulator, So that not Entendir the Toll Scheme and if you Trasnformou Arduino To UnoJoy.

    I thank the attention

    "Used Google Translate"

    Attached Files:

    • Like Like x 1
  3. mirxtrem

    mirxtrem mirxtrem.apps

    Joined:
    Apr 22, 2016
    Messages:
    17
    Occupation:
    Electrical engineering student
    Location:
    Colombia
    Balance:
    312Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
    Hola, estoy intenttando hacer lo mismo, y para euro truck. el problema con unojoy es que el driver solo reconoce los botones y los joysticks, asi que creo que por ese lado es muy dificil, pero no imposible. tengo varias ideas para hacerlo, una es usar un gamapad generico con vibración con su respectivo driver, ya que cuando Juegas Euro truck con un gamepad dualshock, funciona el FFB del juego como FFB del motor, terreno y colisiones, pero para la fuerza de la dirección se me ocurre en usar el modelo de 2Dof de http://www.xsimulator.net/author/RacingMat/ pero usando los motores para FFB del volante. podriamos compartir info.