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value1

GP Bikes Plugin 2.0.1.12

SimTools game plugin for GP Bikes

  1. Sento Siete

    Sento Siete Member Gold Contributor

    Joined:
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    Location:
    Valencia (Spain)
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    304Coins
    Ratings:
    +15 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Working on this:
    [​IMG]
    [​IMG]
    [​IMG]

    With two old SCN5 via arduino, but I need the plugin actuallization, please.
    • Like Like x 3
  2. Chris_Beeves

    Chris_Beeves Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    When Simtools v3 is released, all our wishes will come true!
  3. Chris_Beeves

    Chris_Beeves Active Member Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    Your project looks awesome! Is that a HS2 on there?
  4. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    @Sento Siete,
    GP Bikes is up and running with v3 just so you know.
    And we are working on getting the beta of v3 out now...
    • Informative Informative x 1
  5. Sento Siete

    Sento Siete Member Gold Contributor

    Joined:
    May 10, 2016
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    Valencia (Spain)
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    304Coins
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    +15 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    H
    HS3, real y awesome.
    But, I has to wait 18 months since command to got it for dammed pandemic thing
  6. Sento Siete

    Sento Siete Member Gold Contributor

    Joined:
    May 10, 2016
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    41
    Location:
    Valencia (Spain)
    Balance:
    304Coins
    Ratings:
    +15 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    It’s possible to get the beta versión?
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Jul 13, 2014
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    Innovative tech specialist for NGOs
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    My Motion Simulator:
    3DOF, DC motor, JRK
    The Beta of SimTools 3 is not out yet, it will be up to @yobuddy to determine the testing scope for it when it is ready.
  8. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    The SimTools v3 beta will be a public beta that anyone can test out, and can even be used along side v2.
    It will take a bit, but we are working on rolling it out now...
    Take care,
    yobuddy
    • Like Like x 1
    • Informative Informative x 1
    Last edited: Aug 10, 2022
  9. Chris_Beeves

    Chris_Beeves Active Member Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
  10. HCU_VRLab

    HCU_VRLab New Member Gold Contributor

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    Integrate to convert surge, sway, and heave accelerations to velocities.
    The received value is -127 and then trapezoidally integrated. But it doesn't give the correct speed. Are acceleration values normalized between -1 and 1 in the first place?
  11. Chris_Beeves

    Chris_Beeves Active Member Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    It's expressed in G, so not normalized.
    What is it that you want to accomplish?
  12. HCU_VRLab

    HCU_VRLab New Member Gold Contributor

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    Thank you for your reply. What I want to do is find the instantaneous velocity of the bike from the discrete accelerations received.
    I apologize for asking again, but "1.0 G = 9.80665 m/s²" Is this recognition correct?
  13. Chris_Beeves

    Chris_Beeves Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    Yeah, that sounds reasonable!

    Can’t you use the velocity value? Or speedometer?