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Motion simulator for Il2 sturmovik flight simulator-swivel chair?

Discussion in 'New users start here - FAQ' started by dgiatr, Oct 22, 2023.

  1. dgiatr

    dgiatr Member

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    Hello i am trying to figure out my motor specs and i am a little confused!

    In Simcalc i enter a value of "Motor Torque" to 60 N*m , and a "Motor Speed" of 80 r.p.m. So i want to ask those values are after the losses of the gearbox or before? because if they are at the final output of the gearbox shaft then i need much more Kw in order to compensate for gear losses. I think if i am not wrong that 1:50 gearbox efficiency is about 50% , so how many kw motor do i need to buy in order to have output torque 60 N*m at 80 r.p.m?

    Thank you!
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    It should be simple but is not, as some manufacturers tend to spin how they advertise their hardware.

    An overview: https://xsimulator.net/community/faq/calculating-basic-linear-speed-and-forces.89/

    The mathematical assumptions behind SimCalc: https://www.xsimulator.net/community/threads/simcalc-by-tim-mcguire.11277/page-2#post-140469

    There is also significant mechanical loss in things like the gearbox, depending on the ratio you may want to allow between 10% to 50% loss for worm gears and the greater the gear ratio the higher the % loss is: http://www.meadinfo.org/2008/11/gear-efficiency-spur-helical-bevel-worm.html

    Measuring stall current: https://xsimulator.net/community/faq/measuring-motor-stall-current.252/

    While it takes some research reviewing and following in the footsteps of other members is a good way to go. Use the Enhanced Google Search on the Recent page and search for 'compact design', if that is what you want to build.
  3. dgiatr

    dgiatr Member

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    Does Simcalc works for 2 dof compact designs too or is it dedicated only for shoulder levers? I am trying to set Z dimension of Rod mount position lower than 0.1 m =10 cm and it will not let me. Is there any other way to compute construction parameters for compact design?

    Thank you!
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    SimCalc can model a compact design, can you please post a sketch of what you plan with its associated dimensions.
  5. dgiatr

    dgiatr Member

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  6. dgiatr

    dgiatr Member

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    Its not a compact design i could say since Y=-0.5 meters for Rod mount position and Y=-1.5 meters for Motor Postion , activation will be under footrest.

    1. For Z=0.1 meters ( Rod mount posotion) i cannot set a lower value...why?
    2. "Ctc rest angle" is very critical for pitch rotation , but its value of 50 degrees its just an eyeball estimation from me since i havent done any autocad shematic to see exactly what the right value should be. So how can i be so sure of my final pitch rotation degrees before the construction of the project?

    If i want to have 50-60 N*m torque on my gearbox shaft for about 60-80 rpm then going backwards i need for 1:60 gear ratio x*3000=50 N*m * 60 R.P.M => x=1 N*m at the motor shaft before gearbox , but if i have gearbox losses of about 30% then i am in need of 10/7 N*m before gearbox. So for 3000 rpm i need P=T*RPM/9.55 => P=10/7*3000/9,55=448 WATTS!!!

    So where am i wrong since i havent seen such a big motors till now?
    Last edited: Oct 30, 2023
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    SimCalc presumes the lowest mount point Z would be the base of the seat.

    As a lever is most effective at 90 degrees and its efficiency drops the further it moves away from that, particularly more than 40 degrees in either direction, the rest position should set so the levers are at 90 degrees to the rods when the rig is level.

    A rig on the pivot does not need the same force to dive it as a traditional say 3DOF, where the axis must bear all the load. Instead a pivot rig has a fulcrum and leverage length.
  8. dgiatr

    dgiatr Member

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    Hello to all!

    Finally i decided to order a dof 3p from dof reality..

    In case i have any issues while trying to tune it i will need your help.

    Thanks a lot for your help so far!
    • Like Like x 1
  9. dgiatr

    dgiatr Member

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    Finally managed to make my dof 3p reality motion platform to work!!i also managed to make my chair turn left or right like a classic swivel chair by putting a heavy duty swivel plate underneath and between two blocks of hardwood. Everything works as i would like.

    Indeed i see some "cogging" effect especially in pitch up and more during pitcing down. I managed to eliminate it a little by increasing speed setting lowering max telemetry value in sim racing studio. I set pitch to its maximum value and roll to about 60-70% as i get very nice immersion feeling that way and at the same time not be in danger to fall off my chair during rolling!!! And at the same time i can be as competitive as i can during dogfights in multiplayer servers!!! But its not easy...I also have to put a safety belt...

    1. Some times i hear some knocking sounds especially during combined movements( roll with pitch at the same time) like motor levers coming to their end limit . Can this issue damage my platform? Its probably due to low pitch max telemetry value but i get nice speed that way...

    2. As a next step i would like to built some pneumatic DIY g-seat functionality in my chair. So the problem is that Sim Racing Studio cannot support such a function. So is it possible to run SRS for my platform and at the same time another program for g-seat without any conflicts (e.g ports..).? or should i control platform and g-seat only by one program?

    Thank you in advance!

    Immersion feeling is fantastic althought i became a worse dogfighter!!!
    Last edited: Nov 27, 2023