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Just started my 6DOF Rig

Discussion in 'DIY Motion Simulator Projects' started by sci666, Nov 15, 2022.

  1. sci666

    sci666 Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    sorry for the delay. . i just wired up everything to the base over the easter days new ...so no video of the movements so far :)

    i will do it this week , if i find a timeslot :D
    • Like Like x 1
  2. sci666

    sci666 Active Member Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Here it is. A quick Video with project cars

    • Like Like x 1
  3. sci666

    sci666 Active Member Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    i will do some more photos of the almoust finished rig and a better video with some more informations what i've done ;)
    • Like Like x 1
  4. sci666

    sci666 Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    so just a few more Pictures, i need to do some cable Management for all the USB and sound Cables ;DDDDD

    soooo, there are one Push Fuse per Motor

    for cooling i use just a cheap ARGB Fan set from Coolmoon (ebay, amazon, ali express)
    because the front and side motors getting a bit hot because of the front heavy rig, but with the coolers everything works well !

    Sound System, Subwoofer integrated in the Base is a Logitex X 540 from ebay (30 euros :-D )

    2 active USB 3.0 Hubs one in the Base and one in the upper rig.

    Just one central Plug Panel for Power, USB and 3 Channels Audio for the X540 !!!

    For the Bass Shakers i use a CSL 7.1 USB Soundcard, i dont want to wire ever channel to a second PC card !

    Works very well !

    Sound card is wired up to 4 cheap Amps (the red ones - from amazon) i got 7 rockwood bass shakers

    PSU for the motors in the Back of the base 3x 720 Watts

    1 additional 70 Watt 12 Volt PSU for the 12 Volt Stuff (wind Simulator, Cooling Fans and the Emergency stop Button)

    in the electric box there is a relais for the emergency Stop fo the Motion Motors (Eltako ER12-200UC - which needs an electrical signal - in this case 12V to close the 230volt - if the signal is cut the 230volt will also be cut)

    Wind Simulator is an Arduino with relais which is driven by Simhub

    Dash is an old Samsung 7 Inch Tablet which is useless for other Task these days ;D Dash via Simhub.

    There is a Touchpad and underneath a mechincal 4x6 keypad from aliexpress which can be remapped in any way you want.

    the ignition Box is also arduino based with a racingcar button plate from ebay/amazon/ali express


    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    next step:
    -do cable management
    -make a hood for the electronics in the base
    -fine tuning in the Software
    -find a solution for the bad working vive Tracker for motion compensation
    • Like Like x 2
    Last edited: Apr 27, 2023
  5. sci666

    sci666 Active Member Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    small update in text form.

    i do some finetuning and i think i find some smoother settings for the rig in SMC3 and in simtools as well.

    i found the reason why the tracker floats away so often .... after many tries to avoid reflective surfaces in the room i did some deeper reserch for this issue... i found out that these trackers are extremely (!!!!!) and i mean EXTREME sensitive about vibrations !!!! so if the rig vibrates the tracker lost the tracking and floats away !!! so your motion cancellation go nuts !!!!

    the rig itself vibrates because of movement and also from the bass shackers .. in my case 7 pieces .... so the whole vibration goes through the rig into the tracker .... i construct a special holder for the tracker with rubber bufferings to decouple it from the metal holder itself .... aaaand i decouple the metal holder thing from the seat with some foam layers (all very provisionally) but it works much much better ...got almoust no floating for the moment.
  6. sci666

    sci666 Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Small Update:

    triple Screen bolted to the ceiling ;D just small 24 inch 144Hz Monitors, maybe later update to something curved ... main purpose for the rig is "VR" !

    Belt Tentioner in the Back with one of the previous 120Watt Motors - Doubled Surge Channel with "mechanical"cancelation of Belt loosening

    [​IMG]
    • Like Like x 3
    • Winner Winner x 2
  7. sci666

    sci666 Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    experimental Gas Strut to eliminiate the heavy front weight:

    [​IMG]

    the wood circle thing just laying around so i used it as test base :D will be changed to something other
    the gas strut is from my old cars trunk hood ;D

    i tried it because the front motors getting very hot due to hard load and with this it is totally fine ! and i didnt notice any negative impact, smoothing or something like that ... its very well balanced like this. i can raise and lower the front part with 1 finger and it stays in position
    • Like Like x 2
  8. sci666

    sci666 Active Member Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Youtube Video :
    • Like Like x 1
    • Agree Agree x 1
  9. Thierry59191

    Thierry59191 New Member

    Joined:
    Apr 12, 2024
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    My Motion Simulator:
    2DOF, SCN5
    Well I find you here, what fantastic work, I can't imagine the time it took you to design, build and adjust your rig. I'm really impressed, it looks very smooth and fast when you ride. The rolling effect when you take a turn doesn't seem very strong, is that intentional?

    The only advice I can give you would be to put a small bass shaker on your brake pedal, my son has the same pedal and he did it and it's really good to feel the pedal vibrate when the abs triggers. If you want the STL that he drew I will ask him and I can send it to you.
    • Friendly Friendly x 1
  10. sci666

    sci666 Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Hi Thierry, thanks a lot !!! very appreciate it!

    yeah roll is not to much, i think its also game related, you can tweak the plug in a bit for some movement types. i bet "roll" is a bit stronger in a 2DOF situation.

    as it is, its enough for me, especially its intended for VR ... so movements feels much stronger with the HMD on !

    i have many bass shakers on it. 1 for each wheel, 2 on the seat and 1 on the pedal unit which emulates ABS and breaking events. i think theres no need to attach it directly to the breaking pedal. but thanks for the offer!

    the 3 monitors are only a cheap altertnative 144hz TN Panel 24inch benq , i got them for cheap 1 about 10 euros another for about 50 and the "good one" with original packaging and stuff for about 90 :D with some waiting time and/or luck on ebay ;D you know ....

    maybe if i move the rig to my new "gaming room" i update the monitors in the future ...
    • Like Like x 1
  11. Thierry59191

    Thierry59191 New Member

    Joined:
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    My Motion Simulator:
    2DOF, SCN5
    In fact we must try to to have the sensations, between appearing on video and the feeling it must change a lot, everyone has their own desires of feelings.

    It's true that I hadn't make attention, you already have a lot (lot :grin) of bass shaker. I have difficulty feeling mine with the vibrations of my scn5, I will probably get a more powerful amp, I only have a small Nobsound amp (2x50w Chinese) for two 100w Rockwood shakers.

    Now that your project seems finished or almost finished, what are you going to improve on it?
  12. sci666

    sci666 Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    I have the small Chinese amps too, it's sufficient for me. Maybe it depends on the construction? Plans? Better cable Management! Cover plates for the base. Redo of the cockpit section (dahsboard Cover and Real car air vents instead of the printed Wind sim.
  13. Thierry59191

    Thierry59191 New Member

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    My Motion Simulator:
    2DOF, SCN5
    Hi, I'll have to look into bass shakers occasionally, for the moment I'm slowly getting into simtools 3 and learning how to use it :D
    You still have a little work but you're nearing the end, cable management is true that it's a bit like hell, it takes an incredible amount of time, and sometimes you have to start again because you don't like it, but when it's clean it's satisfactory
    • Like Like x 2
  14. sci666

    sci666 Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    To be honest, i use simhub for the shakers. Its much easier and way more intuitiv than simtools.

    And you got 8 channels... There's a free Version you can try
    Last edited: Apr 23, 2024
  15. Thierry59191

    Thierry59191 New Member

    Joined:
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    My Motion Simulator:
    2DOF, SCN5
    Hi, that's what I was thinking, Simhub has more settings and is more user-friendly I think, I paid a few euros to have the license even if it doesn't bring anything much more that supports the developer: D