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Polarized stereo 3D using 2 projectors + cheap foil filters

Discussion in 'DIY peripherals' started by Skaut69, Jun 20, 2010.

  1. Skaut69

    Skaut69 Member

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    All this games which i mentioned are converted to 3D by software - that means they might be with some visual issues like unrecognizable shadows, clouds, textures. When games will be optimized for 3D they will be without any of them.

    It doesn`t mean that at the moment they looks bad. Conversion is correct because some people are sitting there to get this everything work properly.

    Nvidia also have games with proper support and those converted ones. It is not many with certificate at the moment but it will change soon for both sides.
  2. Skaut69

    Skaut69 Member

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    Fahim - i have to tell you that this is new world.

    The best advantage of this type of picture is that finally you can correctly and precisely describe environment. You can see correct localization of all objects. Imagine yourself that depth and each object in the right place. Remember - i am telling you about big screen 3D.

    Go for it....
  3. Frakk

    Frakk Active Member

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    Games are already 3D, they have to be. All they need to do is display this 3D information on a 3D screen instead of a 2D LCD.
    Movies are different story, there are ones shot in 3D, and there are ones that are made 3D after shooting them in 2D.
  4. Fahim

    Fahim Member

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    I see,

    But instead of spending lots of money on projectors.

    Can you not buy the samsung 40inch 3DTV for under £1000 pounds and connect it to GPU and get the drivers and glasses?
  5. Fahim

    Fahim Member

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    I've done my research. This way is called shutter glass way with nvidea 3-d vision.
    I want to do the polarized way if any in the future.

    Can you do it using three silver screens for triple screeen setup.
  6. Frakk

    Frakk Active Member

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    There have been a discussion here about the two technologies not long ago.

    With a trip screen setup you are better off with 3D Vision. 3x2 projectors + 3 screens is going to cost you a lot of money. Plus, I don't know if the drivers support it yet.
  7. Skaut69

    Skaut69 Member

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    Fahim - you can go for any TV with 3D option but you will never get that kind of immersion like on 200 inch screen. You have to also know that when you using 3D whole picture which you see is smaller than original. Maybe it is because of depth or view concentration but that what you see is smaller (feels like that).
    Thats why i was always thinking about Big Size of the picture - to get better immersion (whole view on the front of you), 3D (depth and proper geometry of environment) and to not loose original size of the objects.
  8. Skaut69

    Skaut69 Member

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    Let me put this on the track. Fahim that what you asked Frakk is about going for a WIDE FIELD OF VIEW WITH 3D ON POLARIZED SCREEN ???
  9. Fahim

    Fahim Member

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    Yes, thats right. wide screen view on a polarized would be great like a triple screen setup.
  10. Skaut69

    Skaut69 Member

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  11. Skaut69

    Skaut69 Member

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    Men - That is MY DREAM and NIGHTMARE.

    I was thinking about this type of solution when i did finish one screen setup.

    First thing is that you have to consider 2 Projectors for every screen. If we talking about 3 screens that means 6 PJs !!!.

    Lets see with two - four PJ and Dual Head2Go or Two GPU. It might works this way but you have to know that is lots of money to spend and lots of power to provide by PC.

    It might be TOP of the EXPECTATION but for now i am thinking that one big screen in 3D is the best solution. You`ll see :cheers:
  12. Fahim

    Fahim Member

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    It is too much with 2 projector on each screen in expensive wise unless you buy cheap £500 pound projectors?

    Maybe some sort of curve screen can work.
  13. Skaut69

    Skaut69 Member

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    You can search for Panasonic PT-AE1000. It is first model of that what i am using. Same Resolution, LCD, Lamp, Lumens and Contrast great enough. Maybe you can find them really cheap on eBay.
    Definitely look for Full HD one. It is not worth to loose quality specially in 3D. Picture have to be clear.

    BTW: did someone managed to steal those imax glasses. I want to know the best excuse for theirs staff - i left them on the seat doesn`t work !
  14. Skaut69

    Skaut69 Member

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    Curved screen is necessary in my case because of light reflections. Had to shape it to get rid of them.
    You have to know that curved screen makes picture smaller in horizontal view.

    Also Curved Screen doesn`t work for 3D picture. It just looks the same on flat and curved one. It will make sense with those two extra on the side of you or like we spoke before two large screens. Then you can shape them around you.
  15. Skaut69

    Skaut69 Member

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    Today i was playing on Nvidia 3D Surround (3x Monitors in 3D). Effect is amazing. Field of view gives you absolute immersion. Even on small 3x 22 screens it was totally like world around me. I had two, side ones on small angle.

    That what i was afraid of actually is there. Those bezels are devastate everything. Whole experience is like watching on something through the window with two separators on it. I felt like i have to skip some kind of obstacle somewhere on my field of view to see what is on my side. I was missing some part of picture and that was not only that behind bezel - because i felt like i have to take a look in the center of screen to see properly. Another thing is that with this resolution and 3D - games was running below 40 fps and that was on GTX 480 3-Way SLI.


    With Nvidia 3D Surround i had one time great idea to take those three Acer projectors (which are 3D Vision Ready) and put them not horizontally but rotate desktop in system and make them in kind of greater resolution than Full HD. Vertically that would be 1280 and horizontally 2160 (3x 720p). That is Quite great resolution. No bezels. Huge picture. Nvidia`s support. Wide field of view - even with curved or three panel screen.

    What you thing about that ???
  16. Fahim

    Fahim Member

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    WOW!!! that is what I think. I'm either going to do 3x3d monitors or the polarized method you suggested. I can't wait to see yours in action :). I will do a unbiased review for the forum.
  17. Skaut69

    Skaut69 Member

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    Fahim - are you thinking about 3x Monitors or those three 3D Ready (HD) projectors?
  18. Skaut69

    Skaut69 Member

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    I have read this on IMAX forum:
    Imax 3-D uses linear polarization while Real-D uses circular polarization. This is why if you tilt your head in an imax 3-D movie, the picture gets all screwed up. This is not the case with Real-D. RealD 3D is what I consider to be the better format. RealD outputs at 144 frames per second while Imax 3d outputs at 96 frames per second. RealD has less ghosting and flickering because of this even though the source material is 24 frames per second.

    It is quite helpful. I am using RealD 3D at the moment. I also found this stores with those Imax glasses.

    http://www.3dglassesdirect.com/Polarize ... ses_1.html

    http://www.sulit.com.ph/index.php/view+ ... adedImages
  19. Skaut69

    Skaut69 Member

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    Another useful comment from the same forum. Clive mentioned about this before.

    Imax's 3D is the oldest technology. Since it relies on linearly polarized light (the image for one eye is polarized at 90 degrees with respect to the other), if you tilt your head you end up letting some of each image through both. If you were to turn your head 45 degrees, you'll end up getting the same image in both eyes, consisting of 50% of the image meant to go to each eye.

    Non Imax uses circularly polarized light, basically light that is a combination of a vertically and horizontally polarized light to end up with a light wave that spins counterclockwise or clockwise. Clockwise goes into one eye, counterclockwise into the other. Thus, you can tilt your head any way you'd like and it won't affect what gets into each eye.

    As someone else said as well, non imax has a higher refresh rate. Note that imax ends up looking more like popping out of the screen, whereas the other types end up looking more like things go deep into the screen.
  20. Fahim

    Fahim Member

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    circular polarization is the latest filters. linear was old style.