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Another Hoverboard DD Wheel

Discussion in 'Direct Drive Wheels' started by Radje748, Dec 18, 2023.

  1. Radje748

    Radje748 Member Gold Contributor

    Joined:
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    My Motion Simulator:
    2DOF
    After Finishing my 2-dof chair last year, this project interested me.
    So I started to collect my things, based on the solution of Roman Smoliakov.
    Bought a few Hoverboard motors, Odesc 4.2 and a e6b2-cwz6c Encoder.
    Also found this tutorial: https://diy-blog.org/2023/08/23/diy...ck-lenkrad-aus-einem-hoverboard-motor-teil-2/

    So first started to flash the Odesc with the FFBoard image... that was a very easy step...
    I had some issues testing my Encoder...but RTFM ;) .. As the A- and B signal was on another part of the cable as in the DIY blog description.

    So next steps...
    - Connect motor
    - Arduino flash to recognise my Thrustmaster wheels: https://www.noelmccullagh.com/
    - find a proper solution to connect it properly to my Rig(so I can also adjust it)..

    when all finished... I should have a
    - 2 DOF Rig
    - Loadcell
    - shaker engines(behind pedals)
    - DIY FFB Wheel
    • Like Like x 1
  2. Radje748

    Radje748 Member Gold Contributor

    Joined:
    Dec 26, 2022
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    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF
    Starting to become a wheel now....
    Next step....connecting :)

    Attached Files:

    • Like Like x 1
  3. Radje748

    Radje748 Member Gold Contributor

    Joined:
    Dec 26, 2022
    Messages:
    45
    Balance:
    239Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF
    Question... everything seems to work. But....
    One problem I have, is that when with no game, just on power...when I turn the wheel from left to right and let it loose it moves very aggressive to 1 side.and keeps spinning...what to do about this?
    :)
    thanx!!


    # solved..thanks to @SaltyEddy .... I made a mistake in the config...so in games it all worked ok, as the game can swap the force... but it was wrong in Windows...so instead of pushing to the middle...it pushed from the middle... :)
    Last edited: Jan 7, 2024
  4. Radje748

    Radje748 Member Gold Contributor

    Joined:
    Dec 26, 2022
    Messages:
    45
    Balance:
    239Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF
    It is on 95% now.... all working.... Thanks to the FFBeast discord channel and great assistance of @SaltyEddy ...
    The power and speed is enormous, I run it at approx 19v...with 30% power...tried it beyond 60%, but it is simply too strong :)

    Last things to do:
    - swap the steer to my F1 wheel,
    - game finetuning....
    - cablemanagement
    - sorting out a better solution of my Arduino(for the Buttons)... Checking out how I can make it wireless.

    So...thanks to Xsimulator forum I now have:

    - a fully working 2 dof chair
    - Working buttkicker
    - vibration motors behind pedals
    - DD wheel
    - Load cell

    What a great project :)

    Attached Files:

    • Informative Informative x 1
    Last edited: Oct 18, 2024
  5. RoadkillUK

    RoadkillUK New Member

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    Hi, what was the config setting please?
  6. Radje748

    Radje748 Member Gold Contributor

    Joined:
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    My Motion Simulator:
    2DOF
    The solution for me was to inverse the force direction....
    • Like Like x 1
    • Informative Informative x 1
  7. RoadkillUK

    RoadkillUK New Member

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    Thanks, quick reply and also a helpful one. That did the trick :)
    • Like Like x 1
  8. tselehub

    tselehub New Member

    Joined:
    Dec 6, 2023
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    24
    Balance:
    98Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF
    The PSU i need to choose depend on the motor or on the Odesc? With odesc 24v what psu i need?
  9. Radje748

    Radje748 Member Gold Contributor

    Joined:
    Dec 26, 2022
    Messages:
    45
    Balance:
    239Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF
    I bought a simple Ali 24v 15A 600w PSU.... enough power for it...
  10. X.STTONER

    X.STTONER Sttoner

    Joined:
    Feb 1, 2022
    Messages:
    19
    Occupation:
    business manager
    Location:
    lima
    Balance:
    79Coins
    Ratings:
    +6 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, AC motor, Arduino, Motion platform, 4DOF
    Hello, good work. Check that you are using the FFBeast ffbb, what games have you managed to try them with and what feelings or opinions
  11. Radje748

    Radje748 Member Gold Contributor

    Joined:
    Dec 26, 2022
    Messages:
    45
    Balance:
    239Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF
    Iracing, works perfect, truly great FFB
    Assetto Corsa Competitione, also perfect, maybe a bit to exreme(had to lower the power, was simply too much)
    F1 2023, works ok, but also with my former Thrustmaster, I do not like the FFB with this game
    Rfactor 2, did not get it to work, but might be a simple thing
    Automobilista 2, truly brilliant, very fine feeling, unfortunately the multiplayer is not great, otherwise I would play it much more.

    Before this wheel I has a thrustmaster T300 and T500, but this Hoverboard wheel is soo much better(faster, more power, much more feeling)...
  12. X.STTONER

    X.STTONER Sttoner

    Joined:
    Feb 1, 2022
    Messages:
    19
    Occupation:
    business manager
    Location:
    lima
    Balance:
    79Coins
    Ratings:
    +6 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, AC motor, Arduino, Motion platform, 4DOF
    Thank you, you have really finished animating. I already have the motor and the encoder. I will order the rest and wait for it to arrive.
    • Like Like x 1
  13. 29ford

    29ford Member

    Joined:
    Feb 23, 2022
    Messages:
    34
    Balance:
    198Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    2DOF
    when i test my FFBeast wheel in windows i only get the stop in one direction is that right?

    if i invert the forces the stop just moves to the other side.

    i never have a stop both ways ?

    thanks
    Dan
  14. Radje748

    Radje748 Member Gold Contributor

    Joined:
    Dec 26, 2022
    Messages:
    45
    Balance:
    239Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF
  15. 29ford

    29ford Member

    Joined:
    Feb 23, 2022
    Messages:
    34
    Balance:
    198Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    2DOF
    Turns out it was my psu. Got another and it's stopping at both sides now.

    Still need to mess with the brake resistor to get it to stop shutting down whilst playing.

    Thanks for the link the site.
  16. Felipe Chagas

    Felipe Chagas New Member

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    hey guys. Has anyone managed to configure the base in Automobilista 2? Do you need a different file?
  17. Radje748

    Radje748 Member Gold Contributor

    Joined:
    Dec 26, 2022
    Messages:
    45
    Balance:
    239Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF
    Just tried, but AMS2 works for me perfectly(did not touch for months, updated to last version), but you have to make sure that the configuration of the wheel is correct. so first setup right left, brake etc...after that the steering calibration...FFB worked for me also after this
  18. Felipe Chagas

    Felipe Chagas New Member

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    Do you use FFBeast? To me it looks like 2 direct axes, it recognizes it as a control and not a steering wheel. And this only happens in driver 2
    Last edited by a moderator: Dec 1, 2024
  19. Radje748

    Radje748 Member Gold Contributor

    Joined:
    Dec 26, 2022
    Messages:
    45
    Balance:
    239Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF
    Yes I am using FFBeast, AMS2 has as bit of a strange way to work with wheels. There might be an issue, when you firstly used AMS2 with another wheel. Especially than , it is important to follow all the steps(first left right etc).. otherwise it keeps thinking that the old wheel is still there...which does not work... so this definitely is not an FFbeast issue.... it works perfectly... but the way to calibrate is somewhat odd with AMS2
    Last edited by a moderator: Dec 1, 2024