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Request (Feature) Game Plugin Requests

Discussion in 'SimTools Plugins' started by value1, Sep 21, 2014.

?

Game Plugin Requests

  1. Need for Speed series

    57 vote(s)
    21.0%
  2. GTA

    31 vote(s)
    11.4%
  3. Burnout Paradise

    16 vote(s)
    5.9%
  4. Grand Prix Legends

    20 vote(s)
    7.4%
  5. Nascar series

    11 vote(s)
    4.0%
  6. Battlefield series

    16 vote(s)
    5.9%
  7. D Series

    3 vote(s)
    1.1%
  8. F1 2014

    19 vote(s)
    7.0%
  9. The Crew

    15 vote(s)
    5.5%
  10. … (post your wish)

    155 vote(s)
    57.0%
Multiple votes are allowed.
  1. sci666

    sci666 Active Member Gold Contributor

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    Did anybody tried to use cgatgpt for plugin coding? I use it for my vr haptic python Code and for vba at work... Works well
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Given many of us run high end graphics cards, keep in mind you can locally host LLMs, with some open source model variants available that are dedicated to coding, and even the likes of Llama itself having improvements aimed at feature parity with the likes of closed source commercial frontier models like OpenAI.
  3. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    I believe its just sending data over UDP, so a SimTools plugin should not be to hard. But I have not found any info documenting how it gets output and in what format it is.

    If anyone finds any info for the telemetry output in Whitewater VR please send it our way and we will see what we can do!
    Take care!
  4. pikky

    pikky New Member Gold Contributor

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    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    3DOF
    assetto corsa evo plungin V2
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Tasmania, Australia
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    Ratings:
    +11,087 / 56 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  6. sci666

    sci666 Active Member Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Pikky you know that those plugins need to be developed by the community itself? Theres no one Else who can do this. Even if the game give you telemetry output.. you know cannot use it plug and play. Also some games on your list makes no sense... Battlefield?
  7. pikky

    pikky New Member Gold Contributor

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    My Motion Simulator:
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    very sad
  8. sci666

    sci666 Active Member Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    What Kind of motion rig do you have?
  9. f1iceman

    f1iceman Why So Serious ? ( The Joker )

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    My Motion Simulator:
    2DOF, 3DOF, SCN5, SCN6, Motion platform, 4DOF
    I have no doubt assetto Rally will be done, but also wondering if ots going to be done for release date, if someone has been Given the game already to test things, if its working ect...ashuming the game has added it at this stage.
    So cannot wait for this game, but without motion i probably wont play it and go back to dirt rally 2.0, jus have yo wait it out then.
    Thanks if any heads up on this :)
    • Like Like x 3
  10. JaniK

    JaniK New Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino

    There are motion rigs running Assetto Corsa Rally in some YouTube videos, so the telemetry system is there, I would think it would be done with same type format as other assetto corsa series.

    Some ACR developers even drive/compete in RBR, I would not be too surprised (well actually would be:rolleyes:) if motion support would come in day1 included in the game itself! but we dont live in perfect world.:D