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2 x 50:1 mirror

Discussion in 'Forum and Website' started by Matthew Sibley, Dec 2, 2024.

  1. Matthew Sibley

    Matthew Sibley Member

    Joined:
    Mar 10, 2024
    Messages:
    39
    Balance:
    221Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    Hi
    I've recently managed to attach threaded rods to my 50:1 gearboxes
    With a combo of spotty welding and loctight
    The levers are set level when the power is on or off the top frame is level and the hall effect pots are fine tuned

    The problem I'm facing is the manufacturer only produces right hand gearboxes
    So when I use the free software the right side tracks along both axis where as the left side tracks ok along the x but the y seems flipped down is up and vice versa

    My question is when I purchase a license can I just flip the direction of the left motor in the software?
    I see 1 post on a thread that showed a check box for this

    Hope someone can enlighten me
    I feel I'm getting close

    Kind regards
    Maty
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,147
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,577Coins
    Ratings:
    +10,903 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    In SimTools the Dir box being checked orange or not determines which way each axis moves, so yes you can set it in software but you can also test it with LFS.
  3. Matthew Sibley

    Matthew Sibley Member

    Joined:
    Mar 10, 2024
    Messages:
    39
    Balance:
    221Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    LFS ?
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,147
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,577Coins
    Ratings:
    +10,903 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  5. Matthew Sibley

    Matthew Sibley Member

    Joined:
    Mar 10, 2024
    Messages:
    39
    Balance:
    221Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    Thanx so much NB
    Need to work out a better method to mount my motors as the force is more than I anticipated
    Also I had the top 2 track rod ends bolted through the back of the seat frame when I think they should be bolted in the same orientation as the bottom ones pointing in from the sides
    I'll try and post some pics soon

    Thanx again for all your support
    • Like Like x 1
  6. Matthew Sibley

    Matthew Sibley Member

    Joined:
    Mar 10, 2024
    Messages:
    39
    Balance:
    221Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    Ok so can I set axis and test the rig using the demo of sim tools or do I need to purchase a license to test
    I was under the understanding that I could use sim tools in demo mode with lfs plugin before purchasing a license
    I know the free license has been discontinued
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,147
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,577Coins
    Ratings:
    +10,903 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Yes you can, as per my previous comment.
  8. Matthew Sibley

    Matthew Sibley Member

    Joined:
    Mar 10, 2024
    Messages:
    39
    Balance:
    221Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF

    sorry to be a pain in the ass but i have another question
    ive set the rig up and configured it in smc 3 all good
    i cant eem to control ithe rig through simtools ill trry and post settings its the interface output values that are throwint me in interface settings in game engine
    ive been following dmax and he says copy and paste the values but from where
    ive tried to folow the gide swel and seem to be missing steps could it be to do with ip ??

    thanx for all your help i will be purchasing a license once i understand
  9. Matthew Sibley

    Matthew Sibley Member

    Joined:
    Mar 10, 2024
    Messages:
    39
    Balance:
    221Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    heres how far i got

    Attached Files:

  10. Matthew Sibley

    Matthew Sibley Member

    Joined:
    Mar 10, 2024
    Messages:
    39
    Balance:
    221Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    Also to note when I try to test output and I switch the box to on the 2nf orange light on my arduino comes on but absolutely nothing to the motors
    5 hrs reading and trying so many things but cannot get simtools to control my rig
    Works fine with smc3
  11. Matthew Sibley

    Matthew Sibley Member

    Joined:
    Mar 10, 2024
    Messages:
    39
    Balance:
    221Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    Wooooohoooo

    dnt know how but i got it working with lfs had to turn levels to low 20s man shes a wild beast lol

    I really wanna purchase a licese but dnt have paypal only credit card
    any suggestions buddy

    thanx for al yyour help
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,147
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,577Coins
    Ratings:
    +10,903 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Please see the actual SMC3 thread: https://www.xsimulator.net/communit...3dof-motor-driver-and-windows-utilities.4957/

    Simtools Setup

    Setup for Simtools 2 is very straight forward:

    Interface Type - Serial

    ComPort = the Arduino ComPort, you can find it in Windows Device Manager.

    BitsPerSec - 500000

    Data Bits - 8

    Parity - None

    Stop Bit -1

    Output Bit Range - 10

    Output Type - Binary

    Interface Output - [A<Axis1a>][B<Axis2a>][C<Axis3a>]
    [​IMG]

    Also note LFS must be run before it is patched for motion: https://www.xsimulator.net/communit...run-in-first-person-mode-before-patching.365/
  13. Matthew Sibley

    Matthew Sibley Member

    Joined:
    Mar 10, 2024
    Messages:
    39
    Balance:
    221Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    got it working changed usb worked in the end

    now i thingk i might have fried arduiono the signal from pot 1
    on a0 pin isnt tracking movment just showing high frequncey on the green line
    ive swaped thea0 and a1 wires and its not the pots both work on pin a1
    ill investigate further reflash ide rewire rduino l keep you posted
    thanx for all your help and patients
    • Like Like x 1