1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Question Actuator moving independently

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by Jay Steffey, Jul 24, 2023.

  1. Jay Steffey

    Jay Steffey Fastest Sloth

    Joined:
    Feb 22, 2020
    Messages:
    16
    Occupation:
    Accountant
    Location:
    SLC, Utah
    Balance:
    193Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    3DOF
    Hello. I have a SFX100 kit that was working perfectly with simtools before version 3. Once I got 3 working, I have an actuator that moves independently of the rest, I can feel my rig flexing coming out of turns or going straight where a portion of the road dips away. I’ve checked all of my parameters in simtools and also in thanos. Anyone have an idea of what is happening or have experienced this situation before?

    Thanks in advance
    Jay
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,183
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,778Coins
    Ratings:
    +10,915 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Can you please most pictures of all of your settings, and please explain in which game and what axis cause the issue. You can figure the latter out by only enabling one axis at a time to determine which is the culprit and under what circumstances.
  3. Jay Steffey

    Jay Steffey Fastest Sloth

    Joined:
    Feb 22, 2020
    Messages:
    16
    Occupation:
    Accountant
    Location:
    SLC, Utah
    Balance:
    193Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    3DOF
    Settings from simtools? Sure I can do that. The actuator is the right rear. I only play iracing
  4. Jay Steffey

    Jay Steffey Fastest Sloth

    Joined:
    Feb 22, 2020
    Messages:
    16
    Occupation:
    Accountant
    Location:
    SLC, Utah
    Balance:
    193Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    3DOF
  5. Jay Steffey

    Jay Steffey Fastest Sloth

    Joined:
    Feb 22, 2020
    Messages:
    16
    Occupation:
    Accountant
    Location:
    SLC, Utah
    Balance:
    193Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    3DOF
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,183
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,778Coins
    Ratings:
    +10,915 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  7. Jay Steffey

    Jay Steffey Fastest Sloth

    Joined:
    Feb 22, 2020
    Messages:
    16
    Occupation:
    Accountant
    Location:
    SLC, Utah
    Balance:
    193Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    3DOF
    But do run each axis independently and see which axis is the trigger.[/QUOTE]

    im sorry, but what should I see? What do you mean run each axis independently? I’m not sure how to recreate the issue other than jumping in the sim. I’m sorry if the answers are obvious, but I’ve never had to troubleshoot the system.
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,183
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,778Coins
    Ratings:
    +10,915 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    im sorry, but what should I see? What do you mean run each axis independently? I’m not sure how to recreate the issue other than jumping in the sim. I’m sorry if the answers are obvious, but I’ve never had to troubleshoot the system.[/QUOTE]
    Turn off all axis by setting its Axis Allocation to zero, then enable just one axis using the current allocation value. Do some laps and take note where you previous experienced the issue, then decide if that axis is contributing.

    My guess would be that your high surge allocation may be the issue, particularly in conjunction with some very low Tuning Center settings. Did you actually capture those TC Min/Max values, as they look unusually low?
  9. Jay Steffey

    Jay Steffey Fastest Sloth

    Joined:
    Feb 22, 2020
    Messages:
    16
    Occupation:
    Accountant
    Location:
    SLC, Utah
    Balance:
    193Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    3DOF
    I did capture the settings. I also used another profile with much different values, more in line of what you’re saying with the same results