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Add XSimulator support to our Game?

Discussion in 'Miscellaneous' started by digital, Apr 9, 2016.

  1. digital

    digital New Member

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    Hi!

    We recently launched our VR game FIRMA and is now on the Oculus Home. One player suggested making it compatible with XSimulator but I cannot find any help or resources on how to do this.

    FIRMA is a Unity project, any help is greatly appreciated.

    Thanks:


    John
    • Like Like x 1
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    Exporting telemetry data via UDP would be the easiest, here is the guide to creating plugins: http://www.xsimulator.net/community...ugin-for-simtools-1-0-api-documentation.4612/
    • Like Like x 1
  3. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    • Like Like x 1
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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  5. mariano68

    mariano68 Active Member

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    It is great that developers wants to add simtools support! Keep up the good work!
    • Agree Agree x 2
  6. marc79

    marc79 Member

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    Nice looking game, hope you do well? How did you build the game, Unity?
  7. BlazinH

    BlazinH Well-Known Member

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    From first post:
    I suppose time will tell whether this is a serious offer or just another way to get some free advertising atm considering he also stated that their game was, "recently launched".
  8. digital

    digital New Member

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    I'm not trying to get free advertising. :) I am trying to add support. It was based on user feedback on our forums. I'm new here so I cannot post a link to the thread. But if you search for firmagame you should be able to find your way.

    Ill keep you people updated!


    Edit: http://firmagame.com/
  9. digital

    digital New Member

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    P.S. That video is of a year old demo we released. We have a new trailer here:

    • Winner Winner x 1
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    Kudos to you, nice to see a developer following up on user requests like these: http://forums.firmagame.com/viewtopic.php?f=5&t=3&p=5&hilit=motion simulator#p5

    Motion simulation may be a bit niche at the moment but VR has injected a whole lot of new interest, as VR and motion are brilliant together and by far the most compelling seated experiences when combined with quality peripherals, sound and transducers.
    • Agree Agree x 2