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Angle of rotation each DOF

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by kingh3, Feb 21, 2016.

  1. kingh3

    kingh3 Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, AC motor, SimAxe, Arduino, JRK, Motion platform
    Hi guys. I don't know the meaning of the value max, min and game Data Input to playseat. What is the Unit of Max, Min and game data - input. Can we know how many angle of rotation each DOF that playseat perform from that value. Thank you so much.

    [​IMG]
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    You can do an auto base setting for the Tuning Center values: http://www.xsimulator.net/community/faq/set-base-tuning-motion-values-in-the-tuning-center.122/

    From there you can manually fine tune, raising the Tuning Center values will soften the motion over a greater axis movement, lowering the value will do the reverse.

    Here is how you manually enter values in the Tuning Center: http://www.xsimulator.net/community/faq/tuning-center-entering-manual-values.210/

    With surge the Max value is generally smaller than the Min value in the Tuning Center, to give the effect of a snappy gear changes: http://www.xsimulator.net/community/faq/snappy-gear-change-motion.121/
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