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Question BeamNG Plugin Bugged?

Discussion in 'Other Racing Games' started by Justin S., Mar 9, 2025 at 00:53.

  1. Justin S.

    Justin S. New Member

    Joined:
    Jan 25, 2025
    Messages:
    9
    Balance:
    63Coins
    Ratings:
    +6 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    So i decided to try out the BeamNG plugin and when connected to the motion sim udp protocol the rig just kind of freaks out. I'm not too sure if i am missing something here but everything looks correct in simtools and beam. What happens is as soon as i hit the gas or brakes the rig just jitters in place it doesn't seem like it is properly receiving telemetry from the game. It will continue to freak out until the simtools session is closed. I haven't had this issue with any other game... I got to be missing something in the settings right??
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,390
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    149,995Coins
    Ratings:
    +10,993 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Do you mean the SimTools v2 or V3 plugin?

    Please post pictures of all of your settings.