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DIY tactile transducer + SimTools + Rift

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by QVD, Nov 8, 2016.

  1. QVD

    QVD New Member

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    Hello,

    I'm a huge fan of Assetto Corsa (200 hours) and have made a buttshaker to go along with my Oculus experience. My question is: how does SimTools connect with a buttshaker and Rift? Right now, I split the audio from my sound card to play audio from my speakers and buttshaker, which vibrates from the bass. While it adds a level of immersion, to activate the buttshaker from in-game telemetry would be ideal.

    Does anyone know what the assembly be with SimTools?
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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  3. RacingMat

    RacingMat Well-Known Member Gold Contributor

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    Can you please share some pictures of your DIY work?

    Here is one attempt I did
    20130523233040-RacingMat-butt-2-ensemble.JPG
    20130523233247-RacingMat-butt-2-3-.JPG
    20130523233303-RacingMat-butt-2-4-.JPG
  4. QVD

    QVD New Member

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  5. QVD

    QVD New Member

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    Here is my attempt. If I were to do it again, I would bolt the speaker right to the bottom of the seat. Instead, there's another panel about 50mm below the seat. The chair still vibrates violently, though!

    20161108_175429.jpg 20161108_175450.jpg 20161108_175511_001.jpg
    • Agree Agree x 1
  6. RacingMat

    RacingMat Well-Known Member Gold Contributor

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    Looks good and shiny!

    Mind welding your wires? with vibrations, without weld, you may have sparks...
  7. QVD

    QVD New Member

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    Thanks! I will solder the connections. Thanks for that tip!