1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Flight Sim semi-compact seat mover 2DOF

Discussion in 'DIY Motion Simulator Projects' started by John Oleinik, Nov 12, 2018.

  1. John Oleinik

    John Oleinik New Member

    Joined:
    Feb 21, 2017
    Messages:
    3
    Location:
    Seattle, WA USA
    Balance:
    160Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Ok, here goes my dive into my first build! This site has been an amazing treasure trove of info, so I've been grabbing ideas from all over the place. Too many folks to credit.

    Here's some of my basics:
    - Designed to fit within a single-seat 737 trainer captain area
    - Primary use is P3D PMDG 737 flights, so not a lot of wild action, but willing to use for other racing and flight sims
    - 2DOF for now, may expand later
    - I purchased heavier gear motors in case I wanted to build a full cockpit design later (PGSAW 50:1)
    - Not a good welder, so I've been slowly stockpiling 80/20 15 series extrusion and connectors
    - Picked up a sweet 3"x3"x3" universal joint from a military surplus ebay site
    - Not sure if these power supplies are enough, but I grabbed two HP DPS-600PB (47A each)
    - Jrk 12v12 drivers

    I'm still totally napkin designing my overlal layout but here's where I'm heading. I'm thinking that I mount the chair to 80/20, mount the universal joint, and see where we are. I'm worried about using too much bracing of the 80/20 in case I really want to be able to tilt more in racing games so looking for some unique ways of mounting the universal joint to floor.
    Seat Draft.png
    Seat Draft2.png
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,029
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,872Coins
    Ratings:
    +10,876 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    I used a simple sturdy mount post, bolted to the aluminium frame, for the universal joint mount on my initial compact rig:

    [​IMG]
  3. John Oleinik

    John Oleinik New Member

    Joined:
    Feb 21, 2017
    Messages:
    3
    Location:
    Seattle, WA USA
    Balance:
    160Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Yes, I love your design with that post. I’ll keep an eye out for similar materials that i can use use.

    Or I could be overthinking it and I could just make a second rectangle of 80/20 and connect that under the universal joint to make it sturdy, similar to the seat mount. I should just see how much pitch and roll I could get with just the universal joint itself as clearance.