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Game dash combine two values

Discussion in 'Official Companion Apps' started by tadythefish, Jul 7, 2016.

  1. tadythefish

    tadythefish Active Member

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    My Motion Simulator:
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    Hello!
    Is it possible to combine two dash values to calculate an output?
    I want to calcualte the percentage of fuel left in the tank? i Get Fuel capacity in Dash10 and Fuel in Dash9.
    I thought it is possible with
    MATH / <Dash10>
    MATH * 100
    Thiis would work nicely

    Thank you!
  2. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    I see no reason this should not be possible.
    I will look at it next time I work on GameDash!
    yobuddy
  3. tadythefish

    tadythefish Active Member

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    I tried it and it doesn't work. The app starts to produce a windows sound. Exactley the same as if you woul enter an invalid equation.
    Here is my work in progress dash. Still need to addthe neutral light and fuel light:) oh and gear indicator. That won't be a problem:)

    This one works over Wifi on Project cars and PS4 (big thanks to all of you that made this possible)
    And the dash is from an Suzuki GSX-R 600 2005
    The CHEC sign is there because the das uses a serial line to show temperature and error codes. This is currently my top prority. It almost works ;)



    And this one is from a year and a half back.. It uses a Yamaha FZ600 2000 dash. This one works over USB but now i will be swaping for the GSX-R ;)



    BIG THANKS TO EVERYONE HERE THAT MADE THIS POSSIBLE!!!!!
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  4. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Yes, I will need to add it to GameDash.

    Project is looking great thou man!
    yobuddy
  5. tadythefish

    tadythefish Active Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    Thank you!!!!

    This is the simulator we have built. The gauges don't work on this video...

    I didn't like the potentiometer position principle so I made an new controler from scratch.
    The motors are 24V 300W connected to a encoder (can't remember how many ticks, i think it't 360). The microcontroller reads the encoder with 4X resolution (every pulse slope) so it can position the axis of the motor with 1440 ticks. That is 0.25 degrees on the motor shaft. The other end is connected to a gearbox with a 1:50 ratio. So alot of torque.
    The motors also have homing switches. When you power on the rig the controller does not know where the rig is (unlike potentiometer that gives you absolute position) sot first it preforms a homing procedure and then it levels out horizontaly.
    Bear in mind that this motors are software limited to 25% of full power.
    I tried 100% but as soon as i crashed the whole rig fell on its side and into the computer (thank god the racing seatbelts were installed so i didn't fall out) :)

    Last edited: Jul 8, 2016
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Nice work there @tadythefish, thanks so much for sharing those initial details and video of your rig in action :thumbs

    Your motion profile could use some further refinement, particularly with respect to sway, which is pretty much absent. Post all your settings and members can give some advice on what to try.
  7. tadythefish

    tadythefish Active Member

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    Sway? You mean traction loss style?
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    No I mean sway, how much the seat leans away from a corner. Traction loss is a different force and really requires an additional axis, pivoted near the feet.
  9. tadythefish

    tadythefish Active Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    I was planing to make traction loss on the rear and pivot in the frot.. Where the feet are... But i didn't have the time...
    This video has no tuning...
    There is a problem with this simulator. My friend and i drifted apart and now he wants to tear the sim apart.. I will be getting my electronics and the bottom half of the sim.. So i will need to make a new top end...
    Perfect opportunity to make traction loss.

    Where do you recoment to put the flexible joint(roll and pitch)? Bottom of the seat or in the middle between the feet and seat?
    Since i will be making a new one I can use some valuable info on the pivot point :)
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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  11. tadythefish

    tadythefish Active Member

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    My Motion Simulator:
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    Ok thank you.. We did alright with the center of gravity:)
  12. tadythefish

    tadythefish Active Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    Finally got everything working:) the bigges headache was the temperature. Originally the motorcycle ECU does the measuring and sends the temp data via serial line. The comunication wasnt the problem. The problem was that the dash has a thermistor table inside so the value is not linear (it is kind of logarithmic). So I needed to implement the Steinhart-hart equation. An now the value is spot on ;)
    The only problem now is timing. I think i will need to have one processor for the RPM, one for the Speed and one for everything else. I will ne how it goes :)

    Attached Files:

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