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Game Engine Fails

Discussion in 'SimTools DIY Version' started by jsmith2307, Jun 1, 2015.

  1. jsmith2307

    jsmith2307 Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, Joyrider, Motion platform
    Greetings,
    I’m having a problem with Flight Sim 2004 and I am running Win7 64. The game engine keeps shutting down. I’ve re-installed Win7, and all of the necessary Flight Sim 2004 equip. joysticks, rudders . I even tried reinstalling sim tools 1.2 and 1.3 several times. Still the same.
    On the other hand I’ve got a lap top running the exact same set up and a fly hours at a time with no notification!
    jsmith2307
    screenshot4.jpg
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    I am guessing something is going out of range, what are you settings and simulator hardware?
  3. jsmith2307

    jsmith2307 Member

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    2DOF, DC motor, Arduino, Joyrider, Motion platform
    Greetings Noorbeast,
    Thank you for responding. The computer is a homemade one utilizing a ASUS M5A99FX PRO R2.0 mother board and a Nvidia Geforce GTX 600 graphics card. CPU is a AMD FX-4130 quad core processor with 2 of the 4 processors shut down. Installed memory DDR3 16.0 GB. System type: Win7, 64-bit operating system. It was built two years ago, and is “bare bones” except for a DVD burner and USB ports. I am running no anti-virus at this time!
    jsmith2307
    Last edited: Jun 2, 2015
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
  5. jsmith2307

    jsmith2307 Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, Joyrider, Motion platform
    screenshot5.jpg screenshot5.jpg
    Forgive the miscommunication. I'm using serial communication. The photos should tell the story! I'm using Dimension Engineering devices: Syren 50 + Kangaroo 2 + DeLink per axis. Also have FSUIPC placed in my modules.
    jsmith2307

    Attached Files:

    Last edited: Jun 2, 2015
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Is your rig a traditional 2DOF or something else?

    Are you following the manual: http://www.xsimulator.net/simtools-complete-documentation/

    I ask because you would normally have the same axis, say pitch, on DOF2 for both axis in the Axis Assignment tab, with the forces running to extra columns, like this:

    [​IMG]

    but yours are set like this:

    [​IMG]
  7. jsmith2307

    jsmith2307 Member

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    My Motion Simulator:
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    Greetings Noorbeast,
    My simulator is based on the joyrider concept! A basic 2 dof, one axis for pitch the other for roll.
    Just to clarify, the game engine is shutting down! Not the game manager or Flight Sim 2004.
    jsmith2307
    Last edited: Jun 4, 2015
  8. jsmith2307

    jsmith2307 Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, Joyrider, Motion platform
    Greetings,
    I believe my registry is corrupted due to the fact I've done multiple installs of simtools 1.2.and 1.3, all of them end with the same ending. Does SimTools have a registry cleaner like the competitor Xsim ?
    jsmith2307
  9. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    SimTools does not use the registry at all...
    • Informative Informative x 2
  10. jsmith2307

    jsmith2307 Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, Joyrider, Motion platform
    Greetings,
    I believe the situation is resolved.........I think. In Game Engine, I had the Axis Assignments at 100% . Roll and pitch, surge, and sway all at 100% I turned roll and pitch to 20% and 10% and it works.
    jsmith2307