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[HELP] Setting up the Simtools Game Engine

Discussion in 'SimTools DIY Version' started by Ralph Manuel, Sep 26, 2014.

  1. Ralph Manuel

    Ralph Manuel Member

    Joined:
    Aug 8, 2014
    Messages:
    50
    Balance:
    600Coins
    Ratings:
    +17 / 0 / -0
    My Motion Simulator:
    Arduino
    Hi! Can somebody help me about my simulator.
    I developed my own game( bicycle game) and it already outputs the game telemetry.
    My simulator is 1DOF (pitch) only.
    Hardware:
    -power supply 12V
    -monster moto
    -arduino
    -wiper motor
    I am using RacingMat's 2DOF arduino code for monster moto.
    My problem is setting up my simtool's game engine.
    Thanks
  2. Al.Bundy

    Al.Bundy Member

    Joined:
    Jul 14, 2014
    Messages:
    77
    Occupation:
    mechanic
    Location:
    belgium
    Balance:
    682Coins
    Ratings:
    +50 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
  3. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

    Joined:
    Oct 2, 2013
    Messages:
    3,012
    Location:
    Switzerland
    Balance:
    30,438Coins
    Ratings:
    +3,089 / 31 / -0
    My Motion Simulator:
    DC motor, Arduino, 6DOF
    ...and @Ralph Manuel if you expect any more issues after studying the doc please post some screen shots where you stuck. This would help us a lot.