1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Ideas for a 2DOF seat mover with linear actuators

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by llluis, Apr 20, 2020.

  1. llluis

    llluis Active Member Gold Contributor

    Joined:
    Mar 30, 2017
    Messages:
    164
    Location:
    Quebec
    Balance:
    1,630Coins
    Ratings:
    +103 / 1 / -0
    My Motion Simulator:
    6DOF
    Hello,

    To make a long history short, back in December 2017, I started building a 6DOF following several user's ideas.
    To spread my expenses and learn the build process, I sourced parts for only 2 linear actuators and built them.

    Then... life got in the way and the project never saw an end...

    Fast forward to COVID-19 lockdown and I'm back on simracing. Cannot finish the 6DOF now (time and money), but am willing to take a faster and easier route to use the 2 actuators for a 2DOF seat mover.

    But, imagine the situation, it's a canon to kill an ant: 2 heavy duty 500mm travel linear actuators to move a chair. :)

    Problem is, unless I raise my seat (and platform) considerably, I cannot fit the linear actuator on a standard 2DOF setup:

    IMG-8903c.jpg

    (even at a 45 degrees, I believe the actuator is too big).

    Any ideas on how to accomplish this???

    Thanks in advance!
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,020
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,824Coins
    Ratings:
    +10,876 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    What about a 45 degree angle, high mount and use axis limiting or the range of actuator that you could actually use.
  3. llluis

    llluis Active Member Gold Contributor

    Joined:
    Mar 30, 2017
    Messages:
    164
    Location:
    Quebec
    Balance:
    1,630Coins
    Ratings:
    +103 / 1 / -0
    My Motion Simulator:
    6DOF
    This is what I believe would be the only option... But the high mount would mean higher than headrest. Do you believe it would be ok?
    Limiting the axis will be mandatory in any scenario.
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,020
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,824Coins
    Ratings:
    +10,876 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    It would have lots of leverage, and look a little strange, but I can't see why it would not work.

    Of course the other option is to break down the actuators and make them shorter, to fit the desired use.
    • Like Like x 1
  5. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,573
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,370Coins
    Ratings:
    +2,844 / 39 / -0
    My Motion Simulator:
    AC motor, Motion platform
    You could also mount the actuators horizontally under/either side of the seat and have them drive a level/arm - way more compact. Similar to the 'Next Level' seat driver system.
    • Like Like x 2
    • Agree Agree x 1
  6. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,573
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,370Coins
    Ratings:
    +2,844 / 39 / -0
    My Motion Simulator:
    AC motor, Motion platform
    Eg. But the actuators and drive arms may be longer.

    Next Level.jpg
    • Like Like x 1
    • Winner Winner x 1
  7. llluis

    llluis Active Member Gold Contributor

    Joined:
    Mar 30, 2017
    Messages:
    164
    Location:
    Quebec
    Balance:
    1,630Coins
    Ratings:
    +103 / 1 / -0
    My Motion Simulator:
    6DOF
    Awesome. Thanks much Seattime. I’ll try to put something together like this. It’s a challenge to source parts these days.
  8. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,573
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,370Coins
    Ratings:
    +2,844 / 39 / -0
    My Motion Simulator:
    AC motor, Motion platform
    Yes, I am receiving some parts that I have ordered and not others - a bit frustrating, but expected.
    • Like Like x 1
  9. Renaudeau

    Renaudeau Member

    Joined:
    May 4, 2020
    Messages:
    49
    Balance:
    116Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Is this type of assembly more reliable / simple than a system with 12V motor
  10. llluis

    llluis Active Member Gold Contributor

    Joined:
    Mar 30, 2017
    Messages:
    164
    Location:
    Quebec
    Balance:
    1,630Coins
    Ratings:
    +103 / 1 / -0
    My Motion Simulator:
    6DOF
    Parts are finally showing up.

    IMG_9677.jpeg

    I was about to pull the trigger on the "Next level style" when I remembered of another option.
    @SeatTime, any cons mouting the motor like your earlier build:

    [​IMG]

    I can easily modify my actuator to move the motor like this, reducing overall lenght by 160mm, which I believe will be enough.