1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

My simulator 2 DOF

Discussion in 'DIY Motion Simulator Projects' started by kwak, Jan 17, 2017.

  1. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Here is my home simulator;)
    Thank you to the HSSC team for their valuable help;)[​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    • Like Like x 3
  2. Wanegain

    Wanegain Active Member

    Joined:
    Nov 6, 2013
    Messages:
    564
    Location:
    Bruxelles
    Balance:
    1,970Coins
    Ratings:
    +298 / 2 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    Nice project!
    Maybe you can describe what parts you are using (electronics cards, power supply, etc...)
    • Agree Agree x 1
  3. lilted86

    lilted86 Member

    Joined:
    Dec 30, 2016
    Messages:
    87
    Location:
    Malaysia
    Balance:
    489Coins
    Ratings:
    +20 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, SimforceGT
    nice..gudluck with the project!..can wait to see it finish
  4. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    I use 120w engines with a sabertooth 2x32 and a 24v power supply
    • Like Like x 1
  5. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    I would make a video as the system will be functional
    • Like Like x 1
  6. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    I have problems with Simtools V2 in local gamemanger remains Not Connected I test on the demo version on LFS
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,009
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,758Coins
    Ratings:
    +10,872 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Please post pictures of your your Interface and Axis settings, you have to define the grouping, which in most cases will be a, like this <Axis1a>
    • Like Like x 1
  8. lilted86

    lilted86 Member

    Joined:
    Dec 30, 2016
    Messages:
    87
    Location:
    Malaysia
    Balance:
    489Coins
    Ratings:
    +20 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, SimforceGT
    what game you plan to use with the simtool 2.0?...you need to download the specific plugin..you also can test the cockpit without connect to the game...read the documentation on how to do so
  9. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I find that the use of agglomerate is not sensible, because very fragile.
    The seat of renault espace 3 is well found, I no longer mine is true
    It lacks reinforcements to hold your planks together, otherwise they will break at the screws.
  10. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    The simulator goes on test I have added the a on the axes
  11. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    For now I want to test with LFS the plug-in is default in game manager?
  12. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Moreover, your engine squares are too fine, you will have to reinforce them to avoid that twists.
    You did not put your engines in the same plane. You laugh at having strange movements in operation.
  13. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Comment ça ?
  14. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

    Joined:
    Oct 2, 2013
    Messages:
    3,012
    Location:
    Switzerland
    Balance:
    30,437Coins
    Ratings:
    +3,089 / 31 / -0
    My Motion Simulator:
    DC motor, Arduino, 6DOF
    I assume you have LFS already installed, so there is nothing more to do only to choose the game LFS from the drop down menu. BTW LFS is patched by default.

    PS: nice build. I like these DIY builds (also) with parts of recycled material, simple but nicely designed. :cheers
  15. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Game manager remains in not connected
  16. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

    Joined:
    Oct 2, 2013
    Messages:
    3,012
    Location:
    Switzerland
    Balance:
    30,437Coins
    Ratings:
    +3,089 / 31 / -0
    My Motion Simulator:
    DC motor, Arduino, 6DOF
    please can you upload any screenshots of all your settings?
  17. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    tes moteurs sont à 90° l'un par rapport à l'autre

    The motors are at 90 ° to each other
  18. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Yes it is not a problem of engine because in test they walk
  19. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,009
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,758Coins
    Ratings:
    +10,872 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  20. kwak

    kwak Member

    Joined:
    Jun 21, 2015
    Messages:
    54
    Location:
    France
    Balance:
    - 314Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino