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Need help w/ Dof reality seat mover.

Discussion in 'Commercial Simulators and Peripherie' started by Jon B., Oct 23, 2018.

  1. Jon B.

    Jon B. New Member

    Joined:
    Oct 23, 2018
    Messages:
    5
    Balance:
    130Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    2DOF
    Hello,

    I'm brand new to sim tools/motion. I'm trying to dial in my motion on AC with my 2 dof seat mover made by dof reality but I seem to only have access to axis limiting(1-100%) and power(1-150%). Other people seem to have more options to play with. How do I access these extra settings? I turned my heave to 150% and the only real road detail I feel is the curbing. Is this normal? I see other peoples seat movers resolving alot more detail. Thanks!
  2. FoxHound.92

    FoxHound.92 2DOF seat mover

    Joined:
    Jan 11, 2018
    Messages:
    73
    Location:
    Germany
    Balance:
    62Coins
    Ratings:
    +30 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Did you manage to figure it out? There have been a few days since you asked.
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,034
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,902Coins
    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    In Axis Assignments changing the Axis Type gives access to the advanced tuning options.

    There is a thread for DOFreality owners to share their settings: https://www.xsimulator.net/communit...ject-cars-2-can-anyone-share-me-theirs.11273/

    But be aware that often those Axis Assignment % totals are way over what is recommended, and could result in clipping: https://www.xsimulator.net/community/faq/axis-assignment-percentage-totals.120/

    This is how you go about refining a motion profile: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/