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NoLimits 2 adds experimental OpenVR support + VR improvements

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by noorbeast, Jun 24, 2016.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    NoLimits 2 has added experimental OpenVR support, so Vive owners can rejoice, along with other Rift specific VR improvements: http://store.steampowered.com/news/externalpost/steam_community_announcements/250329347068488408

    • The main menu will now be displayed in 3D space in VR mode.
    • Pressing R will recenter the VR view inside main menu and play mode.
    • Experimental OpenVR support was added, too. We do not own any HTC Vive, so we cannot test properly. We will fix issues as soon as we get feedback from our users.
    • The application will automatically detect and use when an Oculus devce is attached using Runtime 1.3. When that is not the case, it will try to detect a device using the OpenVR API.
    • VR controllers are not supported, yet. Mouse and keyboard are still required for interaction.
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