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Project Cars 2 Game Manager running but why is there no movement in game?

Discussion in 'Project Cars' started by Howard Yang, Jul 2, 2019.

  1. Howard Yang

    Howard Yang New Member Gold Contributor

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    My Motion Simulator:
    2DOF, Arduino
    Hi, I have installed project ca, tested the output in game engine the simulator is connected. I have patched the plugin and ran simtools and ran project cars 2.

    Game manager will say 'game running' and highlight in blue, then it tells me to turn on MMF output settings in the game itself. I went to options > system > shared memory set to project cars 2, UDP set to off all the way to the higher numbers (testing what each one does), then DUP protocol version set to Project cars 2.

    Upon playing - there is no motion.
    I have ran both simtools and the game itself as normal and administrator. Still nothing moves.
    Then I noticed the IP in game manager tools is on my computers IP and not the default one. May that have anything to do with it, if so then how do I change the IP in Game Manager?
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
  3. Howard Yang

    Howard Yang New Member Gold Contributor

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    My Motion Simulator:
    2DOF, Arduino
    I followed the link it looks like its from project cars 1. Here's my screen shoot of the settings in project cars 2 20190702_143035.jpg 20190702_143026.jpg
  4. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Calling mike... lol (just kidding)

    Also check that you have axis assignments setup for the game and also valid Min/Max numbers.
    Take care,
    yobuddy