1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Question Relatively new to motion sims, could this work as a starting point?

Discussion in 'Commercial Simulators and Peripherie' started by Damon Guy, Dec 4, 2023.

  1. Damon Guy

    Damon Guy New Member

    Joined:
    May 8, 2020
    Messages:
    3
    Balance:
    - 82Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF
    [​IMG]
    Have an opportunity to get one of these cabinets for cheap from a local arcade cabinet part guy, it's in working condition aside from needing a new less dim monitor.

    Would it be possible to strip the ATV seat off of it and use the 3 motors (two up front one in the rear) to jump start a solid frame for a motion sim?

    on page 79 of the user manual it looks like it's a fairly basic setup to resolder a new controller up to it and use the rest of the parts as is.

    Is this far more difficult then I realize? It would be great fun as is so I'm not against just buying it for what it is haha. Thanks in advance!
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,030
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,878Coins
    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Getting control over commercial rigs is not easy, p 79 tells you nothing about the communication protocols.

    Here is a very recent example of what it took between a member and the SimTools dev to get control of a proprietary rig, with a good deal of expertise on both sides: https://www.xsimulator.net/community/threads/sim-tools-network-interface-for-sc-mbox.18287/

    An alternative is to rip out and replace existing control hardware, but that obviously has significant costs that need to be factored in.
  3. Damon Guy

    Damon Guy New Member

    Joined:
    May 8, 2020
    Messages:
    3
    Balance:
    - 82Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF
    Ripping things out was more the idea, I have no interest in trying to get a system from 2002 to interface with modern hardware by any means.

    The idea more or less is that it gives me a solid platform to build off of for about 200 canadian shmeckles and already has more or less most of the hardware required. The actual platform itself has none of the computation stuff on it so it's just a power supply and motors from what I can tell, so best case scenario most of it can be used.

    It being from 2002 also guarantees a certain level of simplicty as PCB's for arcade stuff was still operating in a relative stone age to remain repairable from what I understand.
  4. Blastertoad

    Blastertoad Member

    Joined:
    Nov 21, 2023
    Messages:
    59
    Balance:
    368Coins
    Ratings:
    +7 / 0 / -0
    My Motion Simulator:
    3DOF, AC motor
    One of the nice things with industrial / comercial gear is it has a longer running life. The setup used there may still be used and sold today and it was meant to run high duty cycles. If you dont want to bother with the interface there look directly at the motors and find spec sheet on them and how they are driven (analog voltage, digital signal etc.) then you can look for a interface that can drive those motors.
  5. Damon Guy

    Damon Guy New Member

    Joined:
    May 8, 2020
    Messages:
    3
    Balance:
    - 82Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF
    I haven't been able to find much but it seems largely to do with Gaelco having shifted from large cabinets in about 2007, so they never got around to re-using this layout.

    In fact, in a hunt to find any footage or pictures of it in action I noticed there are 2 variants, of which this is the more stable and useful for my purposes.

    I've previously run and operated a motion sim using two CNC mill motors, two old computer PSU's, and some poorly soldered chips and it was nuts so this seems way cleaner as a start.

    I didn't build the old setup but it got me familiar with the concepts at play and it feels like getting this working in comparison to building from scratch would be night and day for difficulty