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RFACTOR2 SIM TOOLS GAME ENGINE QUITS

Discussion in 'rFactor' started by MADERN, Jul 8, 2020.

  1. MADERN

    MADERN Member Gold Contributor

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    hello racers
    its been a while since posting anything because its all been great,for the last week rfactor 2 game engine has been quitng during game play.when it quits i restart game engine play another game 20 mins no problem then i go back to rf2 within 3 to 4 laps it seem i hit a bump on the track and game engine quits,when i restart game engine and go to output testing as i start the test the rig jerks back to its level position and everything is fine,i have deleted the LAST USED and PROFILES folder but that trick not working this time,the only changes recently have been a new dash using UGT software, their were some issues at first with this software but they have been resolved by the makers of the dash any ideas would be greatly appreciated
    Dave
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Just a quick test, if you lower the Intensity Level % in Game Manager profile Editor to something like 92 does it still happen?
  3. MADERN

    MADERN Member Gold Contributor

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    Hello noorbeast
    I will give it a try,I only run at 85 but I will try lowering. rf2 and dirt rally 2.0 are the only sims I run lower because they have such good movement and speed thanks Dave
  4. MADERN

    MADERN Member Gold Contributor

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    Hello noorbeast
    I turned game manager down to 80 and used rig for 1 1/2 hours no problems it worked faultlessly, thanks for the tip as usual great knowledge thanks again
    Dave
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    What that does is add global smoothing, and what that in turn suggests is that you are getting spikes via a combination of settings and/or hardware that your rig can't actually handle.
  6. MADERN

    MADERN Member Gold Contributor

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    My Motion Simulator:
    SCN5, SCN6, Motion platform, 4DOF
    Thanks I’ll try a little tuning of rf2 settings in game engine sort of strange that it’s been faultless until the new dash maybe their upsetting each outher when sharing data
    Dave