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Richard Burns Rally VR mod for OpenVR

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by noorbeast, Jul 9, 2016.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
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    Innovative tech specialist for NGOs
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    St Helens, Tasmania, Australia
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    +10,865 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    A new mod update has been released that provides OpenVR support for Richard Burns Rally, which means it should work for both the Vive and Rift: http://www.kegetys.fi/rbrvr-richard-burns-rally-vr-mod-for-openvr

    There are a couple of minor annoying bugs, but it looks like a pretty solid VR implementation:

  2. SeatTime

    SeatTime Well-Known Member

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    My Motion Simulator:
    AC motor, Motion platform
    If only we had a game peripheral for maybe simulating a steering wheel :p.

    [​IMG]
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,959
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,470Coins
    Ratings:
    +10,865 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    The VR aspect will work irrespective of peripheral controls.