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Question SFX-100 Motors Requirements

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by Tintin Boulsard, Jul 27, 2023.

  1. Tintin Boulsard

    Tintin Boulsard Member

    Joined:
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    My Motion Simulator:
    3DOF, Arduino
    Hello,
    I'm trying to build SFX-100 actuators using stepper motors. What are the requirements (torque and RPM) of the motors to obtain a speed that is not necessarily high, but rather correct, even acceptable?

    Thanks in advance,
    Tintin Boulsard
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    • Like Like x 1
  3. Tintin Boulsard

    Tintin Boulsard Member

    Joined:
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    My Motion Simulator:
    3DOF, Arduino
    Thanks.
    My budget is very low and I don't need fast and powerful actuator. I just want more realism but not a lot. My question was, what are the minimal torque and RPM of the motors on SFX-100 actuators, to obtain a low speed but a torque enough high to support 50kg (per actuator).

    Thank you.
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,547Coins
    Ratings:
    +10,902 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Like Like x 1
  5. Tintin Boulsard

    Tintin Boulsard Member

    Joined:
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    My Motion Simulator:
    3DOF, Arduino
    Thank you.
    It is very interesting. It helps me a lot.
    I've found the solution to my question: by dividing the distance to be covered in 1 second (ex. 250mm) by the pitch of the SFU1605 screw (5mm), I can deduce that it takes 50 turns to raise or lower the rig of 250mm. Then multiply 50 turns/s by 60 seconds, and you get the rpm needed to move it 250mm (3000rpm). I haven't yet calculated the engine's minimum torque; I'll let you know.

    Thanks,
    Tintin Boulsard