1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

SimCraft motion

Discussion in 'Commercial Simulators and Peripherie' started by egoexpress, Feb 17, 2009.

  1. egoexpress

    egoexpress Active Member

    Joined:
    Dec 13, 2006
    Messages:
    3,839
    Location:
    Germany - Frankfurt/M
    Balance:
    421Coins
    Ratings:
    +10 / 1 / -0
    http://www.youtube.com/watch?v=Yt4gU6xdg1E&feature=channel
    http://www.youtube.com/watch?v=5Ba8KA2uIS0&feature=channel_page
  2. RaceRay

    RaceRay Administrator Staff Member SimAxe Beta Tester

    Joined:
    Nov 8, 2006
    Messages:
    4,656
    Occupation:
    Self-employed | Web and application development
    Location:
    Hamburg, Germany
    Balance:
    23,862Coins
    Ratings:
    +1,999 / 13 / -0
    My Motion Simulator:
    2DOF, DC motor, SimAxe, SimforceGT
  3. tronicgr

    tronicgr

    Balance:
    Coins
    Ratings:
    +0 / 0 / -0
    The movements are too limited I think.

    You miss the point of using earth's acceleration by moving the X-Y only in small vibration motion. They could just used frex setup with yaw rotation and have the same if not better results!! :lol: :rofl:


    Thanos
  4. darkdud

    darkdud New Member

    Joined:
    Feb 20, 2009
    Messages:
    2
    Balance:
    0Coins
    Ratings:
    +0 / 0 / -0
    Thanos, I know that the motion amplitude in these videos is less than half of the maximum possible range of motion for this simulator. They dial it down for simracing at large audience events like CES to accommodate the large range of drivers.

    Simcraft has also just released a Motion Simulator Development Kit on their website:

    http://www.simcraft.com/star.html

    Michael
  5. tronicgr

    tronicgr

    Balance:
    Coins
    Ratings:
    +0 / 0 / -0
    Hi Michael,

    I know the reason that all motion simulators, are released to public shows with less motion capabilities... It make them less dangerous!

    I admit I also limited the motion on my motorized joyrider when I presented it on the Athens Digital Week show last October:
    http://www.youtube.com/watch?v=SiS7rIv-Xf8

    But I left enough motion range to make it interesting to ride!! :D


    Regards, Thanos