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Simracing Studio reverses requirement for a premium subscription to access new features

Discussion in 'Commercial Simulators and Peripherie' started by Avee, Jul 6, 2020.

  1. Avee

    Avee Virtual Pilot

    Joined:
    Jul 5, 2020
    Messages:
    140
    Location:
    Germany
    Balance:
    1,113Coins
    Ratings:
    +35 / 1 / -0
    My Motion Simulator:
    2DOF
    Starting two weeks ago, Simracing Studio introduced a premium subscription costing 14,99 per year:
    https://www.simracingstudio.com/post/base-license-vs-premium-subscrition

    Without it, users would have to wait a full year to gain access to new game profiles. Also it would allow access to new features like motion from joystick inputs.

    It seems that the user feedback to this was a disaster:
    https://www.simracingstudio.com/post/good-new-new-games-will-not-require-premium-subscription

    They have rolled it back!

    I do like SRS for its ease of the preconfigured profiles, but once something is not right, there is no way to correct it. So I am looking into getting either Simtools or FlyPT Mover to control my platform in flight simulation.
  2. paco

    paco New Member

    Joined:
    Oct 5, 2021
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    - 106Coins
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    +1 / 0 / -0
    My Motion Simulator:
    2DOF
    hello, sim racing studio, would it work with arduino in smc3 2dof ??
  3. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,573
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,370Coins
    Ratings:
    +2,844 / 39 / -0
    My Motion Simulator:
    AC motor, Motion platform
    I did try SRS, and understand why it would be popular with users who do don't want to get down into the weeds of configuration, but all motion had this 'grainy' feel to it like some sort of constant harpic overlay (I run AC servos with a new Thanos board). Did talk to them about it but they had no idea as to what it could be. Ended up uninstalling it. IMO if you are prepared to put in some work, FlyPT filters feel way more realistic especially for flight and its compatibility with many different motion and G systems is almost unlimited.
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