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Question T1000 5DOF hybrid DIY SCN6 simtools issue

Discussion in 'Commercial Simulators and Peripherie' started by LSDD, Mar 9, 2024.

  1. LSDD

    LSDD 5DOF - 5x SCN5 - FREX connector

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    My Motion Simulator:
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    Hello,

    I have upgraded Prosimu 3 DOF with 4x new SCN6 actuators. These new actuators are 150mm/60kg instead of 100mm/40kg for front legs in original T1000 3 DOF (previous model before Prosimu makes its own actuators).
    Traction loss is unchanged, i only added aluminum parts to extend the chassis. Thus, the 2 new rear actuators find support on this extended chassis.
    I will have to move the seat forward a little in order to relieve them (we feel that they rise less quickly than those in front).
    But at the moment, I'm mainly stuck on a software problem. I read the simtools instructions and made the settings with both v2 and v3 and I get the same phenomenon: erratic movement of the simulator. For example, when I launch AMS2, the simulator positions itself at an angle with the right rear lowered and when the car moves forward the movements have no relation to reality.

    I'm a little disappointed because when I used the T1000 3DOF with simstudio, everything worked perfectly and I got the hang of the machine quite quickly. There, I'm stuck. I configured the game correctly (projectcars2/UDP1(tried others)/projectcars2), I installed the AMS2 plugin and I also tried to greatly increase the sensitivity adjustment values of each movement to reduce their sensitivity. No result : the rig seems to be mad. If someone has an idea...

    IMG_9690.jpg IMG_9688.jpg IMG_9691.jpg
    Last edited: Mar 11, 2024
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Can you please post pictures of all of your settings, including the Tuning Center while in a AMS2 race,
  3. LSDD

    LSDD 5DOF - 5x SCN5 - FREX connector

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    My Motion Simulator:
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    I have found where was the issue : heave must be inverted in simtools, and sway must be opposite to roll! That is not logical for me but now,my rig is working. I haven't thought this way quickly because SRS needs not this trick, all actuators are in the good direction by default.

    There is just one thnig that i can't tune for the moment : break. Acelerating is good with surge but braking seems doesn't work at all although it is stronger normally... If somebody knows how to make brakes feeling works...
    • Like Like x 1
    Last edited: Mar 11, 2024
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    Can you please post pictures of all of your settings, including the Tuning Center while in a AMS2 race, I suspect your surge settings need refinement.
  5. LSDD

    LSDD 5DOF - 5x SCN5 - FREX connector

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  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    You have a much lower than expected axis allocation for both surge and sway, and a much higher than expected allocation for heave, how did you come to choose these values?
  7. LSDD

    LSDD 5DOF - 5x SCN5 - FREX connector

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    Iterations : i try then test, then adjust and test again... again and again until rig move right and i feel good info from the car. I had the same issue with SRS : imput captation was totally different from the values I had to enter finally. So i use only testing and iterations.
    Last edited: Mar 11, 2024
  8. LSDD

    LSDD 5DOF - 5x SCN5 - FREX connector

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    Do you mean in axis assignments?
    Maybe i'm wrong : i tried to increase/decrease each DOF with this.
    I can try settings and tell you what happens if you want to be sure.
    Last edited: Mar 11, 2024
  9. LSDD

    LSDD 5DOF - 5x SCN5 - FREX connector

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    One weird thing : braking surge works when the car is almost stopped and becomes less and less sensitive whith speed. As accelerating calibration is good, surge needs to be increase only for braking. Is it possible?
    Last edited: Mar 11, 2024
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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  11. LSDD

    LSDD 5DOF - 5x SCN5 - FREX connector

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    My Motion Simulator:
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    This is already my method. This is how I set up my rig with SRS. I felt it was easier one DOF at a time on my own when I added traction loss to my simulator. It is almost impossible to find good tuning of TL with sway ON!

    This is not my issue, my rig moves fine now excepted almost no breaking feeling.

    In SRS, braking and acceleration are adjusted separately. They are not linked together by the surge. So you can increase braking without modify accelerate.

    It's very strange that the surge produces much more acceleration signal than braking...
    Last edited: Mar 11, 2024
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    You can manually set different Max/Min values to to do the same thing. It also serves to simulate gear shift kicks.
  13. LSDD

    LSDD 5DOF - 5x SCN5 - FREX connector

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    Thank you. I will try this.