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Tactile transducer setup/placement info?

Discussion in 'DIY Motion Simulator Projects' started by jimmcquade, Apr 17, 2023.

  1. jimmcquade

    jimmcquade Member

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    I have a motionless rig I want to add transducer to, and am looking for advice on types and setups for best results. I have a 6 channel amp and 2 aura shakers already, and I want to add some more so I can separate the feedback to different shakers for more realism. Is there a thread here that deals specifically with these setups? Thanks
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    As a starting point check out the haptic section of the FAQs: https://www.xsimulator.net/community/faq/transducers-rumble-motors.25/category

    In particular check out the basic guide to transducer setup: https://www.xsimulator.net/community/faq/transducer-setup-guide.400/

    And also the GameVibe Manual, which details not only its use but also the scope for different haptics, such as chassis mode (transducer for each wheel) and the many and varied specific types of haptics supported, which can be used with chassis mode or transducers placed for those particular effects: https://www.xsimulator.net/community/faq/game-vibe.300/

    Do be mindful that amp and transducer watts need to be compatible.

    You can also use the Google Enhanced search on the Recent page to find all or specific types of transducer projects for ideas and inspiration: https://www.xsimulator.net/community/find-new/posts?recent=1
  3. jimmcquade

    jimmcquade Member

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    Thanks for the reply.